minecraft-schematic-lab
Provides version control capabilities for Minecraft schematic projects, allowing users to initialize a git repository, commit versions, create and switch branches, and push to remotes.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@minecraft-schematic-labbuild me a 50x40x80 fantasy castle"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
minecraft-schematic-lab
Build Minecraft schematics by talking to Claude. Describe what you want and it produces a WorldEdit
Sponge .schem with a live 3D preview in the browser. Everything runs locally — no account, no cloud.
Setup
You need Node 22+ and Claude Code (CLI or desktop app). Add the connector once — either way below works for both the CLI and the desktop app, since they share the same config.
macOS / Linux:
claude mcp add --scope user minecraft-schematic-lab -- npx -y github:SimoneRecchia/minecraft-schematic-lab --mcpWindows — npx needs a cmd /c wrapper:
claude mcp add --scope user minecraft-schematic-lab -- cmd /c npx -y github:SimoneRecchia/minecraft-schematic-lab --mcpIf claude isn't found, the desktop app doesn't ship the CLI — install it, open a new terminal, and run
the command again:
macOS —
brew install --cask claude-code(orcurl -fsSL https://claude.ai/install.sh | bash)Linux —
curl -fsSL https://claude.ai/install.sh | bashWindows —
winget install Anthropic.ClaudeCode(orirm https://claude.ai/install.ps1 | iex)
Add the block under mcpServers in your Claude config — ~/.claude.json for Claude Code
(%USERPROFILE%\.claude.json on Windows), or claude_desktop_config.json for the Claude Desktop chat app.
macOS / Linux:
{
"mcpServers": {
"minecraft-schematic-lab": {
"command": "npx",
"args": ["-y", "github:SimoneRecchia/minecraft-schematic-lab", "--mcp"]
}
}
}Windows:
{
"mcpServers": {
"minecraft-schematic-lab": {
"command": "cmd",
"args": ["/c", "npx", "-y", "github:SimoneRecchia/minecraft-schematic-lab", "--mcp"]
}
}
}Restart Claude Code so it picks up the connector, then ask:
build me a 50×40×80 fantasy castle
The first run pulls the tool through npx; the 3D preview then opens at http://127.0.0.1:8765.
Related MCP server: minecraft-mcp
Using it
Change it — "make the roof brick", "add two towers". The preview refreshes on its own.
Export — the Export .schem button in the browser, or ask Claude (Sponge v2, or v3).
In Minecraft — put the
.schemin your world'sschematicsfolder, then//schem load <name>and//paste.Versions — ask Claude to version a build in a folder (needs git).
Updates — the connector follows
main; pin a release with#v0.1.0, or clear a stale cache withnpm cache clean --force.
Platform support
OS | CLI | Desktop app | Note |
macOS (Intel / Apple Silicon) | ✅ | ✅ | |
Windows 10/11 (x64 / ARM64) | ✅ | ✅ |
|
Linux (x64 / ARM64, incl. musl) | ✅ | — | no desktop app on Linux |
Node 22+ on every platform; 32-bit isn't supported.
Develop
pnpm setup # install + build
pnpm dev # web (5173) + server (8765), hot reload
pnpm test # vitest
pnpm bundle # rebuild bundle/ for the npx connector (commit after server changes)Architecture, MCP tools, the HTTP API and the BuildSpec format are documented in CLAUDE.md.
License
MIT © 2026 SimoneRecchia
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