Atelier
Enables OpenAI Codex CLI agents to act as an architect, designing parametric building models, generating floor plans, 3D walkthroughs, and export documents (PDF, DXF, SVG, GLB, IFC) through MCP tools.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Atelierdesign a 4x16m tube house with 2 floors and 3 bedrooms"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
English Β· π»π³ TiαΊΏng Viα»t
Atelier π
An AI architect that plugs into any MCP client β Claude Code, Codex CLI, Gemini CLI, Claude Desktop, Cursorβ¦ From a spoken description to standards-compliant floor plans and a furnished 3D model, with a live browser editor you can edit by hand while the AI works.
Multi-typology, multi-region by design. Atelier started with the Vietnamese tube house (nhΓ α»ng) β TCVN drawing symbols, Vietnamese dimensional rules, Lα» Ban feng-shui rulers β and now covers six house types on any lot: tube house, hip-roof villa on a sloping corner lot, single-storey house, garden house, apartment renovation, and a UK detached (validated against the UK Approved Documents pack). Building standards are pluggable rule packs (TCVN first, community packs welcome β see CONTRIBUTING); pitched roofs, per-edge frontages and sloping terrain are first-class schema. The editor UI is bilingual and auto-detects by country (the VI/EN button overrides).
Atelier /ΛΓ¦tΙlΛjeΙͺ/ β "design workshop".
Standards-compliant plan, 3-chain dims | First-person walkthrough (WASD) | A/B design comparison |
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50-second demo β empty lot to documented villa
βΆ Watch the video (50s, webm) β one continuous take, no cuts: interview brief β ground floor grows batch-by-batch on the 2D plan β switch to 3D while the first floor and the 30Β° hip roof land on sloping terrain β orbit β furniture from the catalog β first-person walkthrough β sun study 8:00β17:00 β validator clean, 6-sheet documentation set exported. Reproduce it yourself: npx tsx packages/server/scripts/demo-video.ts.
Plan grows live (split view) | Hip roof on sloping corner lot | Walking the living room | Sun study 17:00 |
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Related MCP server: BULC Building Designer
Core idea
One parametric model (JSON) is the single source of truth. Claude edits it through MCP tools; humans edit it directly in the web editor (drag, type exact numbers); both sync in real time over WebSocket. A deterministic renderer generates symbol-correct 2D drawings and the furnished 3D model from the same source β so 2D and 3D can never drift apart, and drawing symbols are always correct because the AI never draws them.
Claude Code ββMCPβββΊ Server (model + validator + renderer) βββWebSocketβββΊ Browser (live editor)Install (30 seconds)
You don't clone anything β Atelier ships as an npm package (atelier-mcp), and it's a standard MCP server, so it is not tied to Claude: any MCP client can run it. The server is always the same one command β npx -y atelier-mcp β only the registration step differs per client.
Stand in your own house folder (one folder = one house) and run ONE command β it detects every MCP client on your machine and registers with each:
mkdir my-house && cd my-house
npx -y atelier-mcp setup # finds Claude Code / Codex CLI / Gemini CLI /
# Claude Desktop / Cursor and registers Atelier
npx playwright install chromium # optional, once β PNG/PDF exportclaude mcp add atelier -- npx -y atelier-mcp # Claude Code
codex mcp add atelier -- npx -y atelier-mcp # OpenAI Codex CLI
gemini mcp add atelier npx -y atelier-mcp # Gemini CLIGUI clients (Claude Desktop, Cursor, β¦) have no "current folder" β point ATELIER_DIR at your house folder in their MCP config JSON:
{ "mcpServers": { "atelier": {
"command": "npx", "args": ["-y", "atelier-mcp"],
"env": { "ATELIER_DIR": "C:\\path\\to\\my-house" } } } }Then start your agent and say "design me a 4Γ16m tube house". Works best with a model that reads Vietnamese well (tool descriptions and validator messages are Vietnamese-first) and a client that shows images from tool results β the agent inspects its own drawings.
From source (contributors)
pnpm install
npx playwright install chromium # PNG/PDF rendering + demos
pnpm build:web
pnpm demo:p5 # the 60-second demo: live build β drag a wall,
# type 4200 β walk through the house in 3DThe repo ships a ready .mcp.json β open Claude Code in this folder and it registers the atelier server from source. pnpm build:cli builds the npm package (packages/cli, single-file bundle + web editor + fonts; verify with npx tsx packages/cli/smoke.mts <installed-pkg-path>).
What's the "60-second demo"?
The project's definition of success (doc 01), and it runs end-to-end (pnpm demo:p5):
Describe "4Γ16m tube house, 2 floors, 3 bedrooms, parking for 2 motorbikes" β a two-storey plan with correct symbols grows live in the browser β the user grabs a wall, types
4200 ββ dims update, Claude notices the change and adapts the adjacent rooms β switch to 3D and walk (WASD) through the furnished house.
Status β roadmap complete
All six phases (P0βP5) plus the first three backlog items shipped:
Phase | Delivered | Demo |
P1 β Engine + static drawings | Parametric model, 22-rule validator with sources checked against TCVN 13967:2024, SVG/PNG plan renderer (symbols + 3-chain dims), 7 MCP tools, design-process skill |
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P2 β One-way live |
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P3 β Hand editing | Drag walls/doors/furniture with a type-a-number HUD (drag, type |
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P4 β Documentation set | Numbered sheet set KT-01β¦: floor plans (clear-dimension interior dims, section mark), front elevation, section A-A through the stair (pochΓ©, door voids, step profile), room & door schedules; export multi-page A3 PDF, DXF (pure TS, true mm β measurable in CAD), SVG |
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P5 β Furniture & experience | 106-asset catalog (true mm sizes, clearances, CC0 parametric geometry + license manifest), per-category 3D builders, floor finishes, catalog panel in the editor, WASD walkthrough (pointer lock, 1600mm eye height), sun study (hour/month sliders, real shadows from latitude + site orientation), |
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Backlog shipped: rough cost estimate (estimate_cost + a KT-06 sheet: converted areas Γ an editable local price table, auto-checked against the interview budget) Β· view-only share links (/xem/<token>, server-enforced read-only β send it to your spouse) Β· A/B design comparison (variant_save/open/compare, two plans side by side with per-room mΒ² and per-variant cost deltas) Β· local zoning rule pack (PLN-01β¦06: setbacks for any lot shape, density, floors, height, canopy overhang β checks only what the interview brief declares) Β· IFC4 export (export ifc, pure-TS STEP writer: walls with proper opening voids/fills, slabs with real holes, stairs, rooms as IfcSpace β concept-level handover, not construction documents) Β· photoreal path (export gltf β one GLB in true metres, one node per entity, plus scripts/render-photoreal.py for headless-Blender Cycles renders using the same sun model as the editor's sun study) Β· legacy plan import (underlay_import traces an old DXF or plan photo as a dim layer under the live plan β scale from DXF units or a 2-point calibration; underlay_trace proposes walls from parallel stroke pairs, always human-reviewed before applying).
Multi-typology & multi-region (P6βP9, doc 12) β shipped: rule packs as data (standards are pluggable JSON packs selected per project via config.region/typology; the geometry core always runs; write your own) Β· pitched roofs (gable/hip/shed entity, one geometry source feeding plan/elevation/section/3D/GLB/IfcRoof/estimate at true sloped mΒ²) Β· per-edge frontages (corner lots, per-edge setbacks β PLN-07) Β· sloping terrain (per-vertex ground elevations: sloped ground lines in elevations/sections, 3D terrain mesh, height measured from street level) Β· 6-template library (tube house, villa, single-storey, garden house, apartment, UK detached β each a golden-tested fixture) Β· region layer (units + default packs + currency; UK Approved Documents is the first non-VN pack, honestly flagged β until each number is verified against the source; estimates never leak another region's currency).
Bilingual: English README + full English design docs (docs/en/) + bilingual editor UI auto-detected by country (VN β vi, elsewhere β en; asset catalog included). Out of scope by design: structure & MEP (this is a concept tool, not construction documents).
Design docs
The full spec lives in docs/en/ (English) with the Vietnamese originals in docs/ β each file cross-links its counterpart; the Vietnamese original is authoritative if they differ:
# | Doc | Contents |
01 | Users, non-goals, competitive landscape, differentiators | |
02 | Interview β brief β 5 phases with approval checkpoints | |
03 | Dual-client, single process, data flow | |
04 | Parametric model: walls, openings, rooms, stairs, furniture | |
05 | 19 tools + the ops vocabulary | |
06 | WebSocket, revisions, conflicts, undo | |
07 | TCVN rules + geometry + Lα» Ban rulers | |
08 | Layers, line weights, symbols, dims, title block | |
09 | Hand-editing UX: drag, type numbers, 3D, walkthrough | |
10 | 6 phases with Definitions of Done + backlog | |
11 | 10 ADRs + 8 settled questions | |
12 | P6βP9: rule packs, roofs/terrain, templates, regions + market research annex | |
13 | Contributor guide: pack schema, sourcing rules, regions |
Stack
TypeScript monorepo β Node.js (MCP server + WebSocket), Three.js (3D), SVG (2D drawings), Vite (web editor), Vitest + Playwright (247 tests incl. real-browser e2e). Rationale in doc 03.
Dev environment
The repo integrates haido β a code-anchored memory layer that served as the project's own long-term memory while Atelier was being built:
.mcp.jsonβhaido serveMCP server (recall / remember / related / overview / stale / reanchor).claude/settings.jsonβ hooks that feed project knowledge into every Claude Code sessionLocal DB in
.haido/(gitignored); shared knowledge ships as a memory pack indocs/memory-pack/
License & disclaimer
Code: MIT. Font Be Vietnam Pro: SIL OFL 1.1 (
OFL.txtnext to the font files). Furniture catalog (parametric): CC0-1.0 (packages/core/assets/license-manifest.json).Standards data in
rules/*.jsoncites TCVN/QCVN sources per rule; the price tablerules/don-gia.jsonis reference-only β edit it for your region.β Atelier outputs are concept drawings β for thinking, discussing and working with an architect; they do not replace permit/construction documents signed by a licensed architect.
The 5 invariants
Claude never draws directly β it only edits the parametric model; the renderer draws.
Standard symbols live in the renderer β encoded once per TCVN, correct 100% of the time.
Every mutation goes through one gate (
apply_ops) β transaction, validation, broadcast.The user always wins β hand edits are never overwritten by the AI.
Claude must look before inviting the user to look β validate + render + capture after every significant change.
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