photoshop_geometry_calculate
Computes deterministic source-pixel geometry for Photoshop scene preflight, including line intersections, vanishing-family fits, distances, corridor sections, containment, and envelope relations.
Instructions
Pure deterministic source-pixel geometry for Scene Geometry Model / Geometry Preflight work. The caller supplies semantic line endpoints, points or polygons plus exact source-frame provenance; this tool performs no semantic detection and creates no Photoshop history.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis | No | ||
| lines | No | Caller-identified visible or planned line candidates in source-document pixels. | |
| point | No | ||
| value | No | ||
| operation | Yes | ||
| parameter | No | Normalized/unbounded line parameter; values outside 0..1 extrapolate. | |
| polygon_a | No | ||
| polygon_b | No | ||
| source_frame | Yes | Exact source-document pixel frame used by every supplied coordinate. | |
| tolerance_px | No | ||
| near_parallel_threshold | No |