AI Edit Studio
by laaielichter
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| FFMPEG_PATH | No | Path to the FFmpeg binary, if it is not found on PATH or in `tools/ffmpeg/bin` under the app or data folder. | |
| FFPROBE_PATH | No | Path to the ffprobe binary, if it is not found on PATH or in `tools/ffmpeg/bin` under the app or data folder. | |
| GAME_TRAILER_STUDIO_PORT | No | Port the server binds to (127.0.0.1 only). Defaults to 32146. | |
| GAME_TRAILER_STUDIO_DATA_ROOT | No | Absolute folder used to store projects and renders. Defaults to the folder chosen in the installer, otherwise `Documents\AI Edit Studio` on Windows and `.studio-data` next to the app on macOS/Linux. |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
This server cannot be deployed
Maintenance
ActivityMaintained
ResponsivenessUnresponsive