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Glama
kashrockapi

kashrock-mcp

Official
by kashrockapi

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
KASHROCK_API_KEYNoOptional API key that skips Google login for KashRock. Required for WebSocket authentication and local configuration.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": false
}
prompts
{
  "listChanged": false
}
resources
{
  "subscribe": false,
  "listChanged": false
}
experimental
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
loginA

Open Google sign-in in the browser and store a KashRock API key locally.

whoamiB

Your KashRock plan, quota remaining, and unlocked data drawers.

list_capabilitiesA

Tools available for your current plan — call whoami first if unsure of plan.

list_sportsC

Sports KashRock covers.

list_booksC

Live book registry (DFS apps + sportsbooks including Pinnacle, Bovada, Thunderpick, Cloudbet, BetRivers + Kalshi/Polymarket).

list_marketsA

Canonical prop stat_types and /lines market names agents should use.

explain_errorA

Turn an API/MCP error string into a plain-English next step.

suggest_buildA

Given a one-line app goal, return which MCP tools + plan to use (no endpoints required).

get_propsC

DFS player props only. Prefer book/market/player filters — default slim+limit keeps payloads small.

get_player_propsC

DFS + sportsbook named-player props. Default view=groups + slim — not the full 8MB dump.

get_moneylinesB

Team match moneylines from consensus lines board (not DFS props). Upcoming only by default.

get_linesC

Consensus mainlines across sportsbooks, DFS Teams, and prediction markets (Hobby+). live_only=true (default) drops started matches.

get_best_linesB

Top cross-venue edges from /lines (useful operation — not raw board dump). live_only=true (default) drops started matches.

get_gapsC

DFS book-vs-book line spreads for the same player/event/market (Hobby+).

get_coverageC

How many props each book has on the live board for a sport.

get_mediaC

Resolve player faces + team logos. Same links shape as props (player_image, team_logo).

get_player_snapshotC

One-shot: media links + slim player-prop groups for a player (agent-friendly).

search_playersA

Find a player by nickname. Returns kr_pl_* ids. limit caps rows (default 25, max 200).

get_playerC

Player profile. player_id is kr_pl_* (preferred) or nickname.

get_player_statsD

Canonical player stats (KPR and related).

get_player_stats_fullB

Full Redis aggregate: period stats + foundation + recent maps. player = nickname or kr_pl_* id.

get_rankingsD

Player rankings. filter: lifetime | last_3_months.

research_boardD

Research slips for the current board.

research_board_tapesC

Research quote tapes for the current board (Hobby+).

research_playerB

Career tape for one player and market. player is kr_pl_* (preferred), catalog slug, or nickname. Empty tape is 200, not 404.

get_matchesC

Match list (kr_match_id, kr_tm_* team ids). status: upcoming | live | finished. Builder+. finished uses vault history.

get_matchB

One match by kr_match_id (preferred) or slug. Teams/players are KashRock ids. Builder+.

search_matchesC

Find matches by team name(s) and optional YYYY-MM-DD. Builder+.

get_team_matchesB

Full finished team schedule from the history vault. Builder+.

get_streamsA

Live Twitch/Kick streams for a sport (viewer counts + URLs).

get_live_gamesA

List games with live in-game telemetry (KDA frames). Sandbox=CS2, 30-60s delayed; Hobby=all sports, 5s delayed; Builder+=real-time. Use game_id with get_live_boxscore.

get_live_boxscoreA

Live in-game board (K/D/A plus sport-native state: CS2 money/bomb, LoL gold/towers, Deadlock gold/CS/level). Omit game_id to list live games. Sandbox=CS2, 30-60s delayed; Hobby=all sports, 5s delayed; Builder+=real-time.

get_live_frameB

Raw live NormalizedFrame + metadata for one game_id. Sandbox=CS2, 30-60s delayed; Hobby=all sports, 5s delayed; Builder+=real-time.

get_live_eventsB

Sport-native live events (kills, bomb, towers, roshan, round wins) for one game_id. Sandbox=30-60s delayed, Hobby=5s delayed, Builder+=real-time.

get_live_oddsA

Shifting betting odds (live in-play and pre-match steam moves) and markets across premier sportsbooks. Hobby+. Omit game_id to list matches with odds. Optional status=all|live|prematch.

get_live_odds_historyC

Audit log of in-game odds shifts and line movements for one match. Hobby+.

get_live_wsA

Live push WebSocket contract (Builder+). Returns URL, auth, subscribe ops — connect from your app; MCP cannot hold the socket.

get_gamelogsA

Per-map player gamelogs (kills, ADR, gold, GPM, hero when present). player = slug, nickname, or kr_pl_*. Sandbox=last 30 days, Hobby=last 90 days, Builder+=full vault.

get_boxscoreA

Finished-match vault boxscore + STARTER/SUB lineup and sport-native model fields by slug or kr_match_id (or recent list). Not live KDA — use get_live_boxscore. Sandbox=last 30 days, Hobby=last 90 days, Builder+=full vault.

get_resultsB

Settled prop grades: hit | miss | push | pending | error. Sandbox=last 30 days, Hobby=last 90 days, Builder+=full vault.

get_lines_historyC

Opening and closing team mainlines for a match slug or kr_match_id. Builder+. Not live in-play steam.

get_history_tapeB

Quote tape for a prop/book or market_key. Builder+. Need market_key OR prop_id+book.

get_team_h2hC

Finished team-vs-team meetings (scores + maps) from the history vault.

get_match_prepB

Match prep board: team stats, mode winrates, map pool & side biases, form, key player matchups, betting insights. sport = cs2, r6, cod, valorant, or apex. match_slug = KashRock -vs- slug or kr_match_id. Builder+.

get_player_boardB

Player averages + favourite weapons (CS2) or agent/role board (Valorant). match_slug = KashRock -vs- slug or kr_match_id (not provider ids). Builder+.

get_tournament_mapsB

CS2 tournament map picks/bans + T/CT winrates for a match. match_slug = KashRock -vs- slug or kr_match_id. Builder+.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

C2.6/5.0

Scored across 46 tools

Disambiguation2/5

Several tools have heavily overlapping surfaces, such as get_props/get_player_props/get_player_snapshot, get_lines/get_best_lines/get_moneylines/get_live_odds, and get_live_games/get_live_boxscore (which also lists live games when game_id is omitted). Descriptions add caveats, but with 46 similarly named read tools an agent will often struggle to pick the right one.

Naming Consistency4/5

The vast majority of tools follow a get_/list_/search_/research_ + noun snake_case pattern, and there is no mixed casing. Minor deviations like login, whoami, explain_error, and suggest_build are still readable and conventional, though the abundance of get_lines/get_live_odds/get_moneylines/get_best_lines makes names semantically confusing.

Tool Count2/5

At 46 tools, this is far beyond the healthy 3-15 range and falls into the 'too many' category. Many tools could be consolidated, especially the live-game listing, props variants, and lines/odds families, which would reduce navigation burden without losing capability.

Completeness4/5

The surface covers the domain well: plan/auth, sports/books/markets catalogs, match scheduling, player search and stats, props, odds, live telemetry, results, media, and research tapes. Minor gaps exist—no tournament/event listing and no direct single-prop detail endpoint—but agents can work around them with existing tools.

Maintenance

ActivityMaintained
ResponsivenessNo issues