run_command
Execute any FilmCraft engine command on a project to apply edits or operations, saving changes back unless save is set to false.
Instructions
Run any FilmCraft engine command on the project (times are ticks: 254016000000 per second, or {seconds: n}). Saved back unless save=false.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"id": "<id>"
},
"name": "run_command"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | ||
| save | No | ||
| params | No | ||
| project | No | Path to the .fcproj project file; omit to edit the FilmCraft app connected with connect_app |