agentsmd-memory
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| MEMORY_FILE | No | Target file name, e.g. CLAUDE.md, GEMINI.md. Bare name only. | AGENTS.md |
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| memory_saveA | Persist a durable project fact to the nearest AGENTS.md so future sessions skip rediscovering it. Call this PROACTIVELY the moment you learn something lasting and non-inferable — do not wait to be asked. Triggers: an architecture decision or its rationale; a naming/structure convention; a build/test/deploy command that isn't obvious; a gotcha or footgun you hit; a tooling quirk (e.g. uses Fossil not git, runs behind a proxy); a 'we tried X, it failed, use Y instead' lesson. Also call it when WRAPPING UP a task that revealed any such fact: before you report completion, ask yourself 'did I learn something a future session would have to rediscover?' and if so, save it. Do NOT save: transient state (current bug, a path you're editing now), secrets/credentials, anything trivially re-derivable from the code, or facts the user explicitly said are one-off. Keep each fact one concise sentence. Returns merge instructions which you then carry out with your own Read/Edit tools. Exception: if no memory file exists yet, this creates it directly and no further action is needed. |
| memory_forgetA | Remove outdated or wrong facts from the nearest AGENTS.md. Call this PROACTIVELY the moment you notice a stored fact no longer holds — do not wait to be asked. Triggers: you read AGENTS.md and a fact contradicts what you observe in the code; a command/path/convention it describes has been renamed or removed; a decision it records was reversed; a refactor made it obsolete; or you just changed something that invalidates an existing entry. Whenever you act on a fact from memory, sanity-check it against reality first — if it's stale, forget it. Keeping stale memory is worse than none: it misleads future sessions. Describe what to remove in natural language; matching is fuzzy. Returns instructions which you then carry out with your own Read/Edit tools, leaving all other facts intact. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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