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ui_tap

Tap at specified x and y coordinates on an iOS Simulator screen, with optional press duration, to automate UI interactions.

Instructions

Tap on the screen in the iOS Simulator

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
durationNoPress duration
udidNoUdid of target, can also be set with the IDB_UDID env var
xYesThe x-coordinate
yYesThe x-coordinate
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description does not disclose behavioral traits beyond the basic action. Annotations indicate mutability and real-world effect, but the description fails to explain what the tap does (e.g., single tap, long press, consequences).

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise (one sentence), but it is too minimal and lacks necessary detail, making it barely adequate.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the absence of an output schema and the presence of four parameters (including ambiguity around 'duration'), the description is incomplete. It does not explain what the tap accomplishes or how the parameters affect behavior.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

While schema coverage is 100%, the description adds no value beyond the schema, and the parameter 'y' description incorrectly says 'The x-coordinate', which is misleading. Duration parameter is not explained in terms of its effect on the tap behavior.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (tap) and the target (screen in iOS Simulator), distinguishing it from sibling tools like ui_swipe, ui_type, and ui_find_element.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives like ui_swipe or ui_describe_point, nor any prerequisites or context for use.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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