render
Produce a still image from a 3D scene to a PNG file, controlling engine, samples, resolution, output path, and transparency for previews or final renders.
Instructions
Render a still image and write it to disk. Prefer render_and_view so you see it.
Args: output: PNG destination, relative to the output folder unless absolute. blend_file: Render this file rather than the live session. Forces a headless run. engine: "EEVEE", "CYCLES" or "WORKBENCH". EEVEE for iteration; CYCLES for finals. samples: Sample count. Keep it low for previews. width: Output width in pixels. height: Output height in pixels. frame: Frame to render. Defaults to the scene's current frame. transparent: Render the world background as alpha. target: "auto", "live" or "headless".
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame | No | ||
| width | No | ||
| engine | No | EEVEE | |
| height | No | ||
| output | No | render.png | |
| target | No | auto | |
| samples | No | ||
| blend_file | No | ||
| transparent | No |