Enables MCP clients to measure a track's loudness and peak levels, strip artifacts left by AI generators, compare mastering presets, and master single tracks or batches to streaming targets via a hosted remote server or a local stdio bridge. Tracks are supplied as public HTTPS links, with analysis, cleanup and previews free and full masters limited by a daily free quota or credits.
Enables headless offline audio processing through MCP tools for rendering stems, analyzing audio and masking, auto-mixing, applying EQ/compression, mastering, comparing references, and running release checks. It works on local audio files without a DAW window, audio interface, GPU, model download, or cloud account.
Enables comprehensive audio file analysis and metadata extraction with specialized game audio development features, supporting batch processing of multiple formats and providing platform-specific optimization recommendations.
Control Logic Pro locally on macOS through MCP: transport, tracks, mixer, plug-in parameters, audio analysis, bounce and delivery, with optional gesture and voice control. Uses OSC, CoreMIDI and macOS Accessibility. Actions report confirmed, uncertain or failed outcomes. Actual control requires a local Mac with Logic Pro. Hosted/Linux builds are schema inspection only; all operations are disabled.