Enables AI assistants to create and edit GameMaker projects, including scripts, objects, rooms, sprites, and sounds, with support for project validation and compilation.
Provides programmatic access to GameMaker Language (GML) documentation through MCP tools for function lookup, documentation search, and comprehensive coding guidance. Includes built-in GameMaker documentation with no additional setup required.
Enables AI assistants to interact with Godot game projects through real-time error detection, automated testing, code analysis, and safe git-based patching. Provides comprehensive project context and development workflow automation for Godot developers.
Provides a comprehensive integration between LLMs and the Godot Engine, enabling AI assistants to intelligently manipulate project files, scripts, and the live editor. It supports advanced workflows including version-aware documentation querying, automated E2E game testing, and real-time visual context capture.
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 300+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.
AI-powered development assistant that bridges AI assistants with Godot game projects, enabling intelligent project analysis, smart code generation, debugging, and performance optimization.