MCP Novel Game Server
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@MCP Novel Game Serverlist my available scenarios"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
MCP Novel Game Server

English
Overview
This repository is a novel game server that supports multi-branch scenario stories (visual novels) in both English and Japanese.
This repository is designed as a resource to help you better understand MCP (Model Context Protocol) Resources.
You can run, edit, and add new scenarios easily. The server supports scenario files written in YAML and can be extended with your own stories.
Note: On Cline, everything works out-of-the-box. On other environments like Claude Desktop and Cursor, please use
server_tool.pyto launch and manage the server properly.
How to Use
1. Install dependencies
uv sync2. Run the server
{
"novel-game-server": {
"command": "uv",
"args": [
"--directory",
"/Users/username/Documents/projects/mcp-novel-game-server", ## Replace with your project root
"run",
"src/server.py"
]
}
}3. Play or test a scenario
Place your scenario files in
src/stories/<your_story>/You can select scenarios via the server's interface or by specifying scenario IDs in your client.
4. Add a new scenario
Create a new directory under
src/stories/(e.g.villainess_roseorvillainess_rose_ja)Add scenario YAML files (see existing examples)
Add a
meta.yamldescribing the scenario
5. File structure
project-root/
├── src/
│ ├── server.py
│ └── stories/
│ ├── villainess_rose/
│ ├── villainess_rose_ja/
│ └── ...
├── mcp_example.json
├── pyproject.toml
└── README.mdNotes
Use
uvas the package manager and runner.Scenarios can be written in English or Japanese.
See
src/stories/README.mdfor scenario tree and details.
日本語
概要
このリポジトリは、分岐型ノベルゲーム(ビジュアルノベル)サーバーです。英語・日本語両対応。
MCP(Model Context Protocol)のリソースを理解するためのリソースとして設計されています。
YAML形式でシナリオを追加・編集できます。
注意: Cline環境ではそのまま動作しますが、それ以外の環境(例えばClaude DesktopやCursor)では
server_tool.pyを使ってサーバーの起動・管理を行ってください。
使い方
1. 依存パッケージのインストール
uv sync2. サーバーの起動
{
"novel-game-server": {
"command": "uv",
"args": [
"--directory",
"/Users/username/Documents/projects/mcp-novel-game-server", ## ご自身のプロジェクトルートに変更してください
"run",
"src/server.py"
]
}
}3. シナリオのプレイ・テスト
src/stories/<your_story>/にシナリオファイルを配置サーバーのUIまたはクライアントからシナリオIDを指定して選択可能
4. 新しいシナリオの追加
src/stories/配下に新しいディレクトリを作成(例:villainess_roseやvillainess_rose_ja)YAMLファイルでシナリオを作成
シナリオ説明用の
meta.yamlも追加
5. ファイル構成例
project-root/
├── src/
│ ├── server.py
│ └── stories/
│ ├── villainess_rose/
│ ├── villainess_rose_ja/
│ └── ...
├── mcp_example.json
├── pyproject.toml
└── README.md注意
パッケージ管理・実行は
uvを利用してください。シナリオは英語・日本語どちらでも作成可能です。
シナリオの詳細やツリーは
src/stories/README.mdを参照してください。
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