import_generated_asset
Import 3D assets created with Hyper3D Rodin into Blender scenes using task identifiers from generation steps to complete the workflow.
Instructions
Import the asset generated by Hyper3D Rodin after the generation task is completed.
Parameters:
name: The name of the object in scene
task_uuid: For Hyper3D Rodin mode MAIN_SITE: The task_uuid given in the generate model step.
request_id: For Hyper3D Rodin mode FAL_AI: The request_id given in the generate model step.
Only give one of {task_uuid, request_id} based on the Hyper3D Rodin Mode! Return if the asset has been imported successfully.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| task_uuid | No | ||
| request_id | No |
Implementation Reference
- src/blender_mcp/server.py:846-877 (handler)The import_generated_asset tool is defined and registered in src/blender_mcp/server.py using the @mcp.tool() decorator. It handles the import of generated assets by sending a command to a Blender connection.
@mcp.tool() def import_generated_asset( ctx: Context, name: str, task_uuid: str=None, request_id: str=None, ): """ Import the asset generated by Hyper3D Rodin after the generation task is completed. Parameters: - name: The name of the object in scene - task_uuid: For Hyper3D Rodin mode MAIN_SITE: The task_uuid given in the generate model step. - request_id: For Hyper3D Rodin mode FAL_AI: The request_id given in the generate model step. Only give one of {task_uuid, request_id} based on the Hyper3D Rodin Mode! Return if the asset has been imported successfully. """ try: blender = get_blender_connection() kwargs = { "name": name } if task_uuid: kwargs["task_uuid"] = task_uuid elif request_id: kwargs["request_id"] = request_id result = blender.send_command("import_generated_asset", kwargs) return result except Exception as e: logger.error(f"Error generating Hyper3D task: {str(e)}") return f"Error generating Hyper3D task: {str(e)}"