point_out
Guides users step by step by drawing boxes, circles, or arrows around screen elements and optionally waiting until they tap or fill them.
Instructions
Show the user where to look or what to do on the screen: a box, circle or arrow with a short label around up to 6 elements, drawn over the app without blocking their touches. When the user does what a mark points at (taps that button, flips that switch, fills in that field and moves on), it turns green and goes. With wait=true the call returns only then (DONE: what they did) or when they don't (GONE, LEFT, NOT DONE): use it to guide the user step by step through something they want to learn to do themselves, one step per call, instead of doing it for them. Marks follow their element as the screen scrolls, and go when it's gone, when the app changes, when you use another phone action, or after seconds. Call with no marks to remove them.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| wait | No | Wait until the user has done what the marks point at, or until they can't anymore | |
| marks | Yes | What to point out, e.g. [{"element": 12, "label": "First name"}, {"element": 14, "label": "Last name"}] | |
| style | No | ||
| seconds | No | How long the marks stay at most: default 60 (180 with wait), max 300 |