Move the pointer by a delta
pointer_move_relativeMove the cursor by relative dx/dy offsets to support games, camera controls, and emulated PS/2 mice that need unaccelerated relative input.
Instructions
Relative pointer motion (compositor-side, unaccelerated). Use this for relative-only consumers: emulated PS/2 mice (86Box, QEMU), games that capture the pointer, or camera controls.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dx | Yes | ||
| dy | Yes | ||
| id | No | Display id from display_open. Optional when exactly one display is open. |