Studio Bridge
Enables Claude to interact with Roblox Studio for building UI, editing scripts, running code, playtesting, and viewing games live.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Studio BridgeCreate a frame with a button in StarterGui"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
π§ Studio Bridge
Connect Claude directly to Roblox Studio β fast, reliable, multi-session.
An MCP (Model Context Protocol) server + Studio plugin that lets Claude build UI, edit scripts, run code, playtest and see your game β live, with zero configuration.
by JuanArtxz
Why another Studio MCP?
Existing bridges break under real use. Studio Bridge was engineered around the failure modes that made them unusable on large projects:
Problem elsewhere | Studio Bridge |
Multiple Claude sessions fight over ports β agents time out | One shared broker on one fixed port. Any number of sessions multiplex through it, zero config |
Slow commands get re-delivered and execute 2-10Γ | Exactly-once leasing. A command is handed to one poll and never re-delivered β if Studio freezes you get a clear error, never a duplicate |
Big scripts corrupt in transit ( | Verbatim transfer + 600 KB chunking both ways. 2 MB scripts and 1080p screenshots just work |
Two agents clobber each other's script edits | Optimistic hashing. Reads return a |
Dead plugin = 30 s timeouts on every call | Fast-fail in ~2 s with an actionable message |
Hardcoded list of ~40 properties | Official Roblox API dump β every scriptable property of every class, cached 7 days |
Related MCP server: Roblox MCP Server
Install (2 clicks)
Requirement: Node.js 18+
Download this repo (Code β Download ZIP) and extract it anywhere permanent
Double-click
install.cmdOpen (or restart) Roblox Studio β the Studio Bridge panel connects by itself β click Allow if Studio asks for HTTP permission
Restart Claude (Code or Desktop) β done
Nothing to configure: the installer builds the plugin, copies it into your Roblox Plugins folder, and registers the MCP with both the Claude Code CLI and the Claude Desktop app. New Claude sessions load the tools automatically β just ask:
"build a shop UI in Studio with a grid of item buttons"
To remove everything: uninstall.cmd.
What Claude can do with it
32 tools covering the full Studio workflow:
ποΈ Build β
create_instancespawns a whole hierarchy (a complete UI!) in one call; clone with offsets, move models, mass-edit properties with a full datatype codec (Vector3, CFrame, UDim2, ColorSequence, Font, Enum, β¦)π Script β read with line numbers + content hash, surgical multi-edits (atomic), full-project grep and find/replace (dry-run by default)
βΆοΈ Test β start/stop playtests, read output incrementally (
sinceSeqβ no re-dumped walls of text), run Luau in edit/server/client contexts with captured prints and tracebacks, simulate inputποΈ See β move the camera (
focusPath= pressing F on an object) and take PNG screenshots to verify its own workπ Explore β tree with smart summarization for huge places, search by name/class/tag/property, stable
ref:handles that survive renamesπ‘οΈ Safety β every write is an undo waypoint,
preview_assetinspects toolbox assets (and flags scripts) before inserting
Architecture
Claude session #1 ββstdioββ> MCP shim ββ
Claude session #2 ββstdioββ> MCP shim ββΌβHTTPββ> broker daemon βββlong-pollββ Studio plugin
Claude session #3 ββstdioββ> MCP shim ββ (127.0.0.1:33361)The first shim that needs it spawns the broker; everyone else reuses it. It exits on its own after 20 min idle.
The plugin long-polls the broker (instant wake-up, ~50-200 ms per command), executes reads in parallel and writes in strict FIFO (race-free), and reconnects automatically with backoff.
Everything stays on
127.0.0.1β nothing ever leaves your machine.100% official plugin APIs (same category as Rojo). No injection, no client modification β Roblox themselves ship an MCP with this exact plugin+local-server design.
Config & troubleshooting
What | Where |
Port |
|
Broker logs |
|
Bridge status |
|
Panel stuck on "Looking for bridge" | Open any Claude session (the broker starts with it) |
Panel stuck on "Permission needed" | Click Allow in Studio's HTTP permission popup |
Tools missing in Claude | Fully restart Claude (including the tray icon) β MCP configs load at startup |
Moved the folder after installing | Run |
Development
npm run build-plugin # plugin/*.lua β dist/StudioBridge.rbxmx (no Rojo needed)
npm test # broker integration: exactly-once, chunking, leases, 30-way concurrency
node test/mcp-smoke.test.js # MCP handshake + API dumpLuau static analysis (all plugin code passes clean):
luau-lsp analyze --definitions=globalTypes.d.luau --sourcemap=sourcemap.json plugin/*.lua plugin/Commands/*.luaLicense
MIT Β© JuanArtxz
This server cannot be installed
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
Latest Blog Posts
- Your AI Chatbot Just Exposed Your CEO's Salary to an InternBy Om-Shree-0709 on .Agent IdentityMCP SecurityOAuth Delegation
- Why MCP Servers Need Execution Sandboxing (And Why Your Current Stack Isn't Enough)By Om-Shree-0709 on .Agentic AiPrompt InjectionWebAssembly
MCP directory API
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/juannastaken/studio-bridge'
If you have feedback or need assistance with the MCP directory API, please join our Discord server