AndroidBuildMCP
Provides tools for building, deploying, and testing Android apps, managing emulators, capturing screenshots, and automating UI interactions.
Supports optional integration with Google's Android CLI for annotated screenshots with numbered UI elements.
Enables building Android projects with Gradle, returning parsed compiler errors and test summaries.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@AndroidBuildMCPBuild and deploy my app to a running emulator"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
AndroidBuildMCP
Give your AI agent hands on Android. AndroidBuildMCP is an MCP server that lets any MCP client (Claude Code, Cursor, ...) build, deploy, drive and debug real Android apps: Gradle builds with readable errors, emulator management, adb deployment, logcat capture and full UI automation.
Quick start
Requirements: Node 18+, the Android SDK (ANDROID_HOME or a default install), and a JDK 17+ for Gradle builds.
Install from source
git clone https://github.com/dev-jackson/androidbuild-mcp.git
cd androidbuild-mcp
npm install && npm run buildClaude Code
claude mcp add androidbuild -- node /absolute/path/to/androidbuild-mcp/dist/index.jsAny other MCP client
{
"mcpServers": {
"androidbuild": {
"command": "node",
"args": ["/absolute/path/to/androidbuild-mcp/dist/index.js"]
}
}
}Pending: npm publish. Once the package is on npm, installation will be a single command:
npx -y androidbuild-mcp— no clone or build needed.
Then ask your agent to run doctor — it checks the SDK, adb, emulator, Java and connected devices, and tells you exactly what is missing.
Related MCP server: Android-MCP
What your agent can do
Build and test —
build_appcompiles and returns compactfile:linecompiler errors instead of a thousand lines of Gradle noise.test_app/test_instrumentedreturn parsed pass/fail summaries. Lint, clean, coverage (Kover/Jacoco) included.Manage emulators — list, create, boot (waits for full boot, returns the serial), wipe, and kill AVDs. Set GPS location, dark mode, and a clean demo status bar for screenshots.
Deploy —
build_runcompiles, installs and launches in one call. Install/uninstall/clear-data/app-info via adb, with the right device auto-selected when only one is connected.See the screen —
snapshot_uireturns the UI as a compact list of named elements with tap coordinates (Compose semantics merged, noise filtered).screenshotreturns an image; withannotate: trueit draws numbered boxes using vision, catching text inside images and WebViews.Touch the screen — tap, scroll, swipe, drag, long-press, type (keyboard-aware, with clear/submit), hardware keys, and
wait_for_uito poll until an element appears.Read the logs — background logcat capture filtered to your app, one-shot dumps, and the crash buffer for stack traces.
Start new apps —
scaffold_android_projectgenerates a minimal Compose project that builds out of the box.
Session defaults (session_set_defaults) mean you configure project, module, variant and device once — every other call then works without arguments.
Tapping accurately
Everything adb-side shares one coordinate space (device pixels), but MCP clients often display screenshots scaled — estimating pixel positions by eye from the image sends taps to the wrong place. Three safe ways to hit the target:
snapshot_ui— returns exact device-pixel centers for every named element. Preferred.screenshot { annotate: true }+tap_element { element: N }— tap by the number drawn on the image; the mapping is resolved on the original PNG, so client-side scaling cannot distort it.tap { xPct, yPct }— screen percentages (0-1), also available on long_press/swipe/drag. Resolution-independent.
Raw tap { x, y } still works when you have real pixel coordinates.
Reliability
Every tool was exercised against real emulators and real projects — happy paths and corner cases — before release; the scenario-by-scenario evidence is in qa-results.md. Some of the details that keep agent flows from misfiring:
type_textwaits for the soft keyboard before injecting (typing right after focusing a field silently drops the first characters otherwise).scrollcomputes a long, slow swipe from the screen size — short fast swipes get ignored by some lists.long_pressholds 1000 ms, which launchers require.Taps outside the screen are rejected with the actual screen size instead of silently doing nothing.
Text-heavy screens (e-book WebViews and the like) are capped and searchable with
snapshot_ui { filter }instead of flooding the context.Build/test/device failures come back as short, actionable messages with the next tool to call.
Optional extras
Google's Android CLI enables
screenshot { annotate: true }.doctorprints the one-line installer for your OS.The ADBKeyboard IME enables non-ASCII
type_text(adb alone is ASCII-only). Install its APK once; the server uses it automatically.
Development
npm install
npm test # unit tests (no real processes spawned)
npm run dev # run the server from source
npm run build # compile to dist/License
MIT — see LICENSE.
Conceptually inspired by XcodeBuildMCP; independent implementation built around the Android toolchain.
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