Fusion360 MCP Server
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| mode | Yes | The operation mode for the server. Options are 'socket' (to connect to the Fusion 360 add-in) or 'mock' (for testing without Fusion 360 running). | socket |
| directory | Yes | The absolute path to the fusion360-mcp-server directory required for the uv run command. |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
| prompts | {
"listChanged": false
} |
| resources | {
"subscribe": false,
"listChanged": false
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_scene_infoB | Get design name, bodies, sketches, features, camera info |
| get_object_infoB | Get detailed info about a named body or sketch |
| create_sketchB | Create a new sketch on xy/yz/xz plane, optionally offset |
| draw_rectangleA | Draw a rectangle in the most recent sketch |
| draw_circleB | Draw a circle in the most recent sketch |
| draw_lineB | Draw a line in the most recent sketch |
| extrudeC | Extrude a sketch profile |
| revolveB | Revolve a sketch profile around an axis |
| filletB | Round edges of a body |
| chamferC | Chamfer edges of a body |
| shellB | Hollow out a body by removing a face |
| mirrorB | Mirror a body across a construction plane |
| move_bodyB | Translate a named body by (x, y, z) |
| export_stlB | Export a named body as an STL file |
| boolean_operationB | Combine two named bodies (join/cut/intersect) |
| delete_allA | Clear the design (delete all timeline items) |
| undoB | Undo the last operation |
| execute_codeA | Run arbitrary Python in Fusion 360. The last expression's value is returned (REPL-style). Pre-defined names: app, ui, design, component, adsk, math. |
| sweepB | Sweep a sketch profile along a path (sketch curve) |
| loftB | Loft between two or more sketch profiles |
| create_polygonB | Draw a regular polygon in the most recent sketch |
| draw_arcB | Draw an arc in the most recent sketch (center + start point + sweep angle) |
| create_holeB | Create a hole feature on a body face |
| rectangular_patternB | Pattern a body in rows and columns |
| circular_patternC | Pattern a body around an axis |
| create_componentB | Create a new component (sub-assembly) in the design |
| add_jointB | Add a joint between two components |
| list_componentsB | List all components in the design |
| export_stepB | Export a body or component as a STEP file |
| export_f3dA | Export the design as a native Fusion 360 archive (.f3d) |
| get_parametersB | List all user parameters in the design |
| create_parameterB | Create a new user parameter |
| set_parameterB | Update the value of an existing user parameter |
| delete_parameterB | Remove a user parameter |
| add_constraintB | Add a geometric constraint in the active sketch. Entities are referenced by index within the sketch. |
| add_dimensionB | Add a driving dimension to constrain sketch geometry. Value is in cm for distances, degrees for angles. |
| create_construction_planeB | Create a construction plane for sketching |
| create_construction_axisC | Create a construction axis |
| draw_splineA | Draw a spline in the most recent sketch. Use fit_points for a curve through points, or control_points for a control-polygon spline. |
| offset_curveB | Offset connected sketch curves by a distance. Direction is determined by the direction_point. |
| trim_curveA | Trim a sketch curve at its intersections. The segment nearest to the given point is removed. |
| extend_curveA | Extend a sketch curve to the nearest intersection. The end nearest to the given point is extended. |
| create_threadA | Add threads to a cylindrical face (cosmetic or modeled) |
| draft_facesB | Add a draft angle to faces of a body (for mold release / injection molding) |
| split_bodyB | Split a body using a plane or face |
| split_faceB | Split faces of a body using a plane |
| offset_facesB | Push/pull faces of a body by a distance |
| scale_bodyB | Scale a body uniformly or non-uniformly |
| create_boxC | Create a box primitive (non-parametric via TemporaryBRepManager) |
| create_cylinderC | Create a cylinder primitive (non-parametric via TemporaryBRepManager) |
| create_sphereB | Create a sphere primitive (non-parametric via TemporaryBRepManager) |
| create_torusB | Create a torus primitive (non-parametric via TemporaryBRepManager) |
| create_as_built_jointC | Create a joint from components' current positions (easier than geometric joints) |
| create_rigid_groupB | Lock multiple components together |
| measure_distanceB | Measure minimum distance between two entities |
| measure_angleB | Measure angle between two entities |
| get_physical_propertiesB | Get mass, volume, surface area, center of mass, and density of a body |
| create_section_analysisB | Cut a section plane through the model |
| check_interferenceB | Detect collisions between components/bodies |
| set_appearanceB | Assign a material appearance to a body, face, or component from the Fusion appearance library |
| project_geometryB | Project edges or bodies onto the active sketch plane |
| suppress_featureB | Suppress (disable) a feature in the timeline |
| unsuppress_featureB | Unsuppress (re-enable) a feature in the timeline |
| patch_surfaceB | Create a patch surface from boundary edges |
| stitch_surfacesB | Stitch surface bodies into a single body |
| thicken_surfaceB | Thicken a surface body into a solid |
| ruled_surfaceB | Create a ruled surface from an edge or sketch curve |
| trim_surfaceB | Trim a surface body with another body |
| create_flangeA | Create a sheet metal flange on an edge |
| create_bendB | Add a bend to a sheet metal body |
| flat_patternB | Create a flat pattern from a sheet metal body |
| unfoldB | Unfold specific bends in a sheet metal body |
| cam_create_setupB | Create a manufacturing setup for a body. Defines the stock, coordinate system, and operation type (milling/turning/cutting). |
| cam_create_operationB | Add a machining operation to a setup. Strategy determines the toolpath type. |
| cam_generate_toolpathB | Generate toolpaths for a specific operation or all operations in a setup |
| cam_post_processB | Post-process toolpaths to generate NC code (G-code) |
| cam_list_setupsB | List all manufacturing setups in the document |
| cam_list_operationsA | List operations within a setup |
| cam_get_operation_infoB | Get details about a specific operation (strategy, tool, parameters, toolpath status) |
| pingA | Health check — returns immediately without touching Fusion API |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
| create-box | Guide for creating a parametric box in Fusion 360 |
| model-threaded-bolt | Step-by-step guide for modeling a threaded bolt in Fusion 360 |
| sheet-metal-enclosure | Guide for creating a sheet metal enclosure |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
| Connection Status | Check whether Fusion 360 is reachable |
| Design Tree | Full design tree: bodies, sketches, features, components |
| User Parameters | All user-defined parameters in the design |
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