HoudiniMCP
Allows Claude AI to directly interact with and control Houdini for 3D modeling, scene creation, object manipulation, material control, and rendering.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@HoudiniMCPCreate a red sphere above the grid"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
HoudiniMCP - Houdini Model Context Protocol Integration
HoudiniMCP connects Houdini to Claude AI through the Model Context Protocol (MCP), allowing Claude to directly interact with and control Houdini. This integration enables prompt-assisted 3D modeling, scene creation, and manipulation within Houdini.
Features
Two-way communication: Connect Claude AI to Houdini through a socket-based server
Object manipulation: Create, modify, and delete 3D objects in Houdini
Material control: Apply and modify materials and colors
Scene inspection: Get detailed information about the current Houdini scene
Code execution: Run arbitrary Python code in Houdini from Claude
Rendering: Trigger renders directly from Claude
Components
The system consists of two main components:
Houdini Extension (
houdini_mcp.py): A Python module that creates a socket server within Houdini to receive and execute commandsMCP Server (
houdini_mcp_server.py): A Python server that implements the Model Context Protocol and connects to the Houdini extension
Installation
Prerequisites
Houdini 19.0 or newer
Python 3.10 or newer
Claude Desktop Integration
To connect Claude to Houdini:
Open Claude Desktop
Go to Claude > Settings > Developer > Edit Config
Update
claude_desktop_config.jsonto include:
{
"mcpServers": {
"houdini": {
"command": "py",
"args": [
"E:/code/houdini-mcp/houdini_mcp_server.py"
]
}
}
}Edit the path to match your location for houdini_mcp_server.py
Installing the Houdini Extension
Copy houdini_mcp.py to your houdini prefs folder python3.11libs/ subfolder
Usage
Starting the Connection
In Houdini, run the following Python code:
import houdini_mcp
houdini_mcp.start_server()You should see a message confirming that the server has started.
Make sure the MCP server is running from Claude.
Using with Claude
Once the configuration is set up in Claude, and the Houdini extension is running, you will see a hammer icon with tools for the Houdini MCP.
Available Tools
get_scene_info- Gets information about the current sceneget_object_info- Gets detailed information for a specific objectcreate_object- Create a new object with parametersmodify_object- Modify an existing object's propertiesdelete_object- Remove an object from the sceneset_material- Apply or create materials for objectsexecute_houdini_code- Run any Python code in Houdinirender_scene- Render the current scene
Example Commands
Here are some examples of what you can ask Claude to do:
"Create a procedural landscape in Houdini"
"Add a red sphere to the scene and place it above the grid"
"Create a box and apply a checkerboard texture to it"
"Get information about the current Houdini scene"
"Set up a basic lighting rig with three-point lighting"
"Render the current scene at 1080p resolution"
Troubleshooting
Connection issues: Make sure the Houdini extension server is running, and the MCP server is configured in Claude.
Timeout errors: Try simplifying your requests or breaking them into smaller steps.
Have you tried turning it off and on again?: If you're still having connection errors, try restarting both Claude and the Houdini server.
Technical Details
Communication Protocol
The system uses a simple JSON-based protocol over TCP sockets
Houdini Implementation Notes
Unlike Blender, Houdini doesn't have a built-in event loop, so we use a separate thread for the socket server. The commands are executed in the main Houdini thread to ensure compatibility with Houdini's threading model.
Limitations & Security Considerations
The
execute_houdini_codetool allows running arbitrary Python code in Houdini, which can be powerful but potentially dangerous. Use with caution in production environments. ALWAYS save your work before using it.Complex operations might need to be broken down into smaller steps.
This implementation has limited error handling - always save your work before using it for complex tasks.
Acknowledgements
This was originally based on ahujasid's blender-mcp https://github.com/ahujasid/blender-mcp/
Disclaimer
This is a third-party integration and not made by SideFX Software, the creators of Houdini.
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