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e-brokenc0de

claude-design-mcp

by e-brokenc0de

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
create_design_systemA

Create a new Claude Design project. Returns { projectId, url }. Does NOT start generation — call generate next.

generateA

Start generation for an existing project. Returns immediately once generation has STARTED — generation takes ~5 minutes, poll get_status.

get_statusB

Poll generation status. Returns { status: 'generating'|'ready'|'error'|'draft', detail?: string }.

iterateA

Send a chat message to iterate on the design. Non-blocking: returns once the run has STARTED (~seconds). Poll get_status until 'ready', or run pnpm run watch:status in the background for an auto wake-up.

list_filesB

List files generated for the project (tokens, components, screens, SKILL.md, etc.).

read_fileB

Read a single generated file by its path within the project.

exportC

Write all generated files into destDir, preserving structure.

mint_handoffA

PRIMARY handoff to Claude Code. Mints the official capability URL to the server-built bundle and returns a ready-to-run command (Fetch … / Implement: …). The URL is fetchable without auth and expires shortly. Pass destDir to also download + extract the bundle locally (returns projectDir, ready for pnpm run scaffold:ui).

export_handoffA

DEPRECATED — prefer mint_handoff. Builds a LOCAL handoff bundle (project/ files + chats/ transcripts + README) by reading every file over CDP. Use only for offline bundles or to commit transcripts into a repo.

publishB

Publish the design system (make it shareable / consumable as a Skill).

set_defaultC

Set this design system as the default one used by Claude Design.

list_design_systemsB

List all known design system projects.

list_projectsA

List ALL projects (both design systems and design projects) with their kind.

create_design_projectA

Create a new design PROJECT (screens/app/prototype), optionally attaching design systems. Returns { projectId, url }. Call generate to start from the brief, or send_message to drive it.

attach_design_systemC

Bind a design system to a project so it reuses that system's tokens/components.

detach_design_systemC

Unbind a design system from a project.

list_attached_design_systemsA

List the design systems currently bound to a project (with names).

refresh_design_systemA

Pull the latest version of bound design system(s) into the project.

list_conversationsA

List a project's conversations (chats): { chatId, title, turns, active }.

new_conversationA

Start a fresh conversation in the project (then use send_message).

send_messageA

Send a prompt / revision to the project chat. Non-blocking: returns once the run has STARTED. Optionally target a specific conversation by conversationId. Poll get_status (or pnpm run watch:status) for completion.

search_filesC

Grep the project's files for a pattern. Returns { path, line, context } matches.

write_fileA

Create or overwrite a file in the project with the given UTF-8 content.

edit_fileC

Replace an exact string in a project file (single occurrence edit).

delete_fileC

Delete a file from the project.

rename_projectC

Rename a project.

delete_projectC

Delete a project permanently.

duplicate_projectC

Duplicate a project. Returns the new { projectId, url }.

remix_projectC

Remix a project into a new one (optionally including chats).

set_favoriteA

Mark/unmark a project as favorite.

get_usageB

Get account usage/quota status (5-hour and 7-day windows).

create_claude_code_sessionB

Open the project as a Claude Code session. Returns { sessionUrl }. May be gated per account.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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