Dual-Engine Stdio MCP Server
Integrates with Unity 6, utilizing its headless mode and C# pipeline to load strongly-typed character data and execute automated verification bridges for the dual-engine system.
This server does not currently have a deployable release on Glama. Follow the repository's setup instructions to install and configure it for your MCP client, including any required credentials and local dependencies.
Ashen Pantheon — Godot 4 & Unity 6 Dual-Engine Pixel-Art Dungeon Crawler & MCP Studio
A playable 16-bit dark-fantasy 2D Top-Down Pixel-Art Dungeon Crawler RPG built in Godot 4.4.1 alongside a synchronized Unity 6 (C#) character pipeline, 1,000-match Monte Carlo combat balance simulator, and a bi-directional Model Context Protocol (MCP) & UDP live telemetry server.
Stack
Godot 4.4.1 (GDScript): Playable 5-room procedural dungeon crawler (
godot_project/scripts/arena_controller.gd), procedural 25-sprite pixel-art generator (godot_project/scripts/sprite_art_generator.gd), real-timeAudioStreamGeneratorretro SFX synthesizer (godot_project/scripts/procedural_sfx.gd), interactive RPG Character Sheet HUD (godot_project/scripts/character_sheet_hud.gd), Tactical Utility AI Auto-Pilot ([P]), and Multi-Phase Boss encounters.Unity 6 (C#): Strongly-typed
JsonUtilitycharacter data loader (unity_project/Assets/Scripts/CharacterLoader.cs) and headless-batchmodeverification bridge (unity_project/Assets/Scripts/Editor/UnityBatchmodeBridge.cs).Python 3.11+ (MCP & Simulation): 9-tool Dual-Engine Stdio MCP Server (
src/godot_mcp_server.py), 1,000-match Monte Carlo Combat Balance Simulator (src/combat_simulator.py), and JSON Schema Draft-07 character definitions (data/).
Related MCP server: Godot MCP
Setup & Environment
Copy
.env.exampleto.envand optionally setGODOT_BINandUNITY_EDITOR_BINif not on your systemPATH.Create and activate a Python virtual environment for MCP & combat simulation tests:
python -m venv .venv # Windows: .venv\Scripts\activate | macOS/Linux: source .venv/bin/activate pip install -r requirements.txt
Usage
Launch the Playable Godot 4 Pixel-Art Dungeon Crawler:
godot --path godot_projectControls:
[Tab]Switch Character Sheet / 2D Dungeon Arena |[1]–[4]Swap Hero (Kaelen,Malakor,Vespera,Gorvath) |WASDMove |Mouse / SpaceAttack |[Shift]Mana Dash |[F]Arcane Parry |[Q]Class Ultimate |[C]Use Potion |[E]Loot Relic Chest |[N]Next Dungeon Room |[G]Wave Survival Mode |[P]Autonomous Tactical AI Auto-Pilot |[M]Mute SFX |[F5]/[F9]Save / Load Party.
Run the 42-Step Automated Headless Godot Test Suite:
godot --headless --path godot_project -s res://tests/test_hud_headless.gdRun the Python Dual-Engine MCP & Monte Carlo Combat Simulator Tests:
pytest -v
Data & Privacy
Processes local fictional RPG character JSON schemas, procedural pixel-art sprites, and localhost (
127.0.0.1) UDP telemetry only. Zero PII, external analytics, or network credentials are collected or stored. Licensed under the MIT License.
Tool Schema Changelog
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