studio_plan_environment
Plan detailed, editable 3D environments for Blender or Blender-to-Unreal workflows by converting a goal brief into modeling requirements, zone specs, and review criteria; returns requirements, not a scene.
Instructions
Plan a detailed editable environment built in Blender and transferred to Unreal.
The chat client performs the modeling through native actions. Defaults target high detail, complete occupied zones, PBR surfaces and multi-view visual review. This returns requirements, not a scene or evidence of completion.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| brief | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||