Enables AI assistants to analyze and inspect RenderDoc capture files, providing tools to examine draw calls, textures, buffers, and shader information. It allows developers to perform graphics debugging and resource analysis through natural language interactions.
Exposes RenderDoc capture analysis to AI clients via MCP, enabling offline analysis of .rdc files (action tree, pipeline state, textures, shaders) and GUI state interaction on Windows.
Enables AI assistants to analyze RenderDoc GPU frame captures for graphics debugging and performance analysis through a headless Python API. It provides a comprehensive suite of tools for inspecting pipeline states, shader bindings, and exporting frame resources like textures and meshes.
MCP server for RenderDoc that enables AI assistants to analyze GPU frame captures (.rdc files) for graphics debugging and performance analysis, with 42 tools covering the full RenderDoc workflow.
Wraps Microsoft PIX's pixtool.exe to enable LLMs to launch and attach to D3D12 processes, capture GPU traces, and perform fine-grained queries (e.g., root parameter bindings at specific events) without manual CSV dumps.