Get morph geometry
get_morph_geometryExtract editable morph geometry with vertices and faces in mesh format for create or modify operations. Returns per-item errors for non-morphs.
Instructions
Returns the editable geometry of morphs: {elements: [{guid, bodyType, vertexCount, faceCount, vertices: [{x,y,z}], faces: [{vertices: [i,...], holes?: [{vertices}], surface?, hidden?}]}]} — the same format as the 'mesh' input of create_morphs / modify_morphs, with the morph transformation applied (x/y project coordinates, z relative to the home story). Per-item errors for non-morphs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| elements | Yes | Morph GUIDs | |
| maxVertices | No | Refuse bodies with more vertices than this (default 20000) |