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excalidraw-editor-mcp

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    • A
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    TDQS

    B3/5.0

    Scored across 25 tools

    Disambiguation4/5

    Most tools have clear, distinct purposes, especially the project vs. canvas CRUD operations. Some slight overlap exists among retrieve/render/modify tools like inspect_canvas vs. pull_canvas, export_canvas vs. capture_canvas, and push_canvas vs. replace_canvas, but their descriptions sufficiently differentiate them.

    Naming Consistency5/5

    Tool names consistently follow a verb_noun snake_case pattern across the entire set, such as list_projects, create_canvas, delete_canvas, and export_canvas. Pluralization is used logically for collection operations, and no mixed naming conventions are present.

    Tool Count3/5

    At 25 tools, the set sits at the heavy end of the acceptable range. Each tool appears purpose-driven for Excalidraw editing workflows, but the count feels somewhat large and could be consolidated, especially around canvas mutation and retrieval operations.

    Completeness4/5

    The tool surface covers project and canvas CRUD, inspection, import/export, rendering, synchronization, and asset management. Minor gaps exist around more granular asset handling and direct deletion of specific assets, but the core Excalidraw editing lifecycle is well represented.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues