重命名角色场景道具
pavo_script_rename_assetRenames a character, scene, or prop asset after verifying its project, type, and fingerprint, changing only the name or title while leaving descriptions, images, and bindings untouched.
Instructions
核本项目、本类型资产及get_assets返回的asset指纹后,只修改角色name或场景/道具title,不改状态描述、图片或绑定。
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"project_id": "<project_id>",
"asset_type": "<asset_type>",
"asset_id": "<asset_id>",
"name": "<name>",
"expected_sha256": "<expected_sha256>",
"operation_id": "<operation_id>"
},
"name": "pavo_script_rename_asset"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| asset_id | Yes | ||
| asset_type | Yes | ||
| project_id | Yes | ||
| operation_id | Yes | ||
| expected_sha256 | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||