workflow-atlas
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@workflow-atlas Create a workflow map for the user login process."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Workflow Atlas
Two tools for thinking and communicating about software, in one tiny app:
Workflows — hand-laid visual maps of a process, styled like technical drawings.
Algorithm storyboards — step-by-step animations of how an algorithm behaves, with editable parameters and per-step comments, so an idea lands as a moving picture instead of a wall of prose.
https://github.com/user-attachments/assets/6e9e2f50-b197-46b7-b3cf-c809759a2912
A zero-dependency local server serves the app and gives any AI assistant — over MCP, so it's not tied to one provider — an authoring surface: it can create and edit the algorithm storyboards, the workflow maps, and even the CSS/HTML styling, so when the assistant proposes an algorithm it can show you a moving picture instead of a wall of prose. One install serves many projects and parallel sessions: each project's content lives in a home directory, and the server routes each session to its own project automatically (see Projects).
Open source under the MIT License (see LICENSE). No build step, no npm
install, no framework — plain HTML/CSS/JS and Node built-ins.
A fully AI-driven project — by AI, for AI. Every line of code, every storyboard, and these docs were authored by AI assistants through the very MCP surface described below; humans only steer and review. The app exists to give an AI a place to show its thinking, not just describe it. Expect the quirks that come with that, and read the code before you trust it.
New projects start empty, so demos never mix with real work. To populate a fresh project with the bundled demo content (the authoring-loop and boot & serve maps, plus binary search / bubble sort / Euclid's GCD storyboards), run the server once with
WORKFLOW_ATLAS_SEED=1.
Run
Zero install (Node ≥ 20). From this folder:
npm start # → http://localhost:5174/ (or: node server/server.mjs)Works with any MCP client. With Claude Code you don't start it yourself —
a project .mcp.json registers the server so the client spawns and manages it
(one-time: approve it when prompted). Any other MCP client can launch
node server/server.mjs over stdio just the same. The one process serves the app
and exposes the MCP tools.
The open tab live-reloads when content changes — author a spec or workflow
(this session or another) and the page refreshes itself (review autosaves are
excluded, so typing a comment never reloads under you). A server is required:
the app fetches project data from /api, and that data lives in your home dir,
not in the served folder.
When the assistant authors a workflow or storyboard (save_sheet / edit_board /
save_algorithm) and no tab is open yet, the server opens the app in your
default browser so the result is in front of you; if a tab is already open it
just live-reloads instead. Disable the auto-open with ATLAS_NO_OPEN=1.
If the port (default 5174, override with PORT) is busy, the server adapts:
if another workflow-atlas instance already holds it, this process reuses that UI
and runs as an MCP/stdio worker (the shared file watcher still live-reloads your
edits); if something unrelated holds it, the server steps to the next free port.
Local-only by design. The server binds to 127.0.0.1 and its write surface
(the MCP tools and review autosave) rejects any request that isn't same-machine,
same-origin — so a website you visit or another host on your network can't drive
it. It is unauthenticated tooling meant for your own machine; only set
ATLAS_HOST to expose it on another interface if you understand the risk.
Related MCP server: @designjs/mcp-server
Projects
Every project's content (algorithms, workflow maps, review overlays) is stored
under a home directory — ~/.workflow-atlas/projects/<project>/ by default,
override the base with $WORKFLOW_ATLAS_HOME. So one install serves many projects,
and parallel sessions stay isolated.
Routing. Each server process is bound to one project: by default the git repo root (so an MCP client opened in repo
acme— or any of its git worktrees — authors the oneacmeproject), else the launch directory's name when it isn't a git repo. Set$WORKFLOW_ATLAS_PROJECTto pick one explicitly. The UI has a project switcher (top-left) to view any project, and the active project shows in the tab title.Isolation & concurrency. Different-project sessions never contend; writes are atomic (temp-file + rename) and serialized by a cross-process lock, so a torn write or two same-project sessions (e.g. parallel worktrees) can't corrupt or silently drop a file. Each sheet also carries a
revtoken: an MCP edit is rejected if the sheet changed since the assistant last read it, so it can't overwrite a concurrent human edit. The in-app replace-all save snapshots the prior file toworkflows.json.bakfirst.Seeding. New projects start empty;
WORKFLOW_ATLAS_SEED=1copies the bundled demos into a fresh project.
The infinite-nested canvas
A workflow map is a list of sheets; each sheet is an infinite-zoom board —
a free-laid set of nodes connected by edges. The defining idea: any node
can itself contain a board (node.board), so a chart can hold a chart can hold a
chart, to unbounded depth.
Semantic zoom (level-of-detail). A node renders at the detail its on-screen size warrants: a status dot when tiny → a card (title · status · markers) → a frame that mounts its child board in place once it's large enough. Only what is both visible and big enough is in the DOM, so a deep tree stays cheap.
Seamless re-rooting — why it's truly infinite. Zoom into a node until it fills the viewport and the renderer re-roots onto that node's child board, rebasing the camera so
cam.zoomreturns to ~1. Because the zoom resets at every level, the scale chain never underflows floating point — so nesting depth has no practical limit (the e2e test dives 25 levels with the camera scale staying O(1)). Zoom back out and it pops one level. A breadcrumb (top-left) shows the path, and the URL hash mirrors it (#<sheet>/<nodeId>/<nodeId>…) so a nested view is deep-linkable, survives reload, and Back/Forward walk the nesting.Edges live within one board. An edge connects two nodes in the same board; a cross-level relationship is expressed by containment (nest the node inside the other's board), never by an edge — that keystone invariant is what lets a board be rendered, dived into, and validated at any depth. Drag a connection from any of a node's four sides and the edge leaves that side toward the target.
Direct manipulation. Turn on Edit to drag nodes, double-click empty canvas to drop one, double-click a node to dive in, inline-edit a title, and right-click for a context menu — all over the same plain JSON.
Data shapes
A sheet is { id, code, name, title, sub, schema: 2, board }:
board —
{ nodes: [], edges: [], view: { x, y, zoom } }.node —
{ id, x, y, w, h, title, status, sub?, detail?, algorithm?, board? }.status∈done · partial · todo;detailis{ in[], out[], note, open[] }(shown in the inspector);algorithm: '<id>'links a storyboard; andboardnests a child chart — the same{ nodes, edges }shape, recursively.edge —
{ id, from, to, kind, label?, fromSide? }.from/toare node ids in this same board;kind∈flow · loop · dep;fromSide∈top · right · bottom · leftis the side it leaves.
The validator rejects an edge whose endpoints aren't both in its board, a self-edge, and a board that nests one of its own ancestors (an infinite-recursion cycle) — depth itself is unbounded.
Legacy shorthand. A sheet may instead carry a flat
stations: [...]spine (each{ title, sub, status, detail }, withloop: { to, label }for a feedback arc andfan: { tracks: [...] }for parallel branches). It's auto-migrated into the board model on load — fan → a nested child board, loop → aloopedge — and the server commits the v2boardon the first write. New work should authorboarddirectly; reach forstationsonly for a quick linear spine.
Edit
All content is JSON — no diagram syntax, no code — stored per project under
$WORKFLOW_ATLAS_HOME (see Projects) and edited through the MCP
tools (the assistant authors it; changes show on reload). For workflows, prefer
the granular tools — set_node (one card) and edit_board (cards + edges in one
board) — which edit one piece without resending the rest; reach for save_sheet
only to create a sheet or rewrite it wholesale (delete_sheet / reorder_sheets
manage the set). save_sheet takes a whole sheet including its nested board (see
the data shapes above); a legacy stations[] spine is still
accepted and auto-migrates to a board on read.
The write tools reject a non-slug id, a code that isn't a short string, a bad
status, non-string detail.open/in/out, a dangling edge, a duplicate node/sheet id,
and a board+boardRef conflict; save_sheet echoes non-fatal lint warnings
(overlong badge, an empty sheet, an open question whose exact text repeats within a
sheet). Every workflow write is serialized by a cross-process lock and carries a
per-sheet rev token, so a stale assistant edit is rejected rather than
overwriting a concurrent human edit (re-read, or pass force). Deleting a sheet
keeps its recorded decisions, so re-creating the same id later recovers them. The
in-app replace-all save snapshots the prior file to workflows.json.bak first, so
an accidental reset is recoverable until the next replace-all.
Algorithm storyboards
A second view (top-left Workflows / Algorithms switch, or open
algorithms.html) animates an algorithm step by step instead of describing it
in prose. The stage shows the data (an array of value cells, or a worksheet),
the pseudocode highlights the active line, and the narration explains each step
— synced to a play / step / scrub transport (← → to step, space to play).
Each storyboard is a JSON spec (authored with save_algorithm, auto-discovered
— no registration step). A spec is:
{
"id": "binary-search", "tag": "ALG-01", "name": "Binary search",
"sub": "…", "kind": "array", // "array" (value cells) or "calc" (worksheet)
"code": ["pseudocode", "lines"], // highlighted as it runs
"params": [ { "key": "target", "value": 33, "min": 1, "max": 99, "step": 1 } ],
"steps": [ /* explicit frames — the simple, fully-authorable path */ ]
}A frame (kind: "array") is { array[], cls{index:state}, ptr{label:index}, note, line, verdict{ok?,text}, question? }, where state is one of
idle·active·compare·lo·hi·mid·eliminated·found·sorted. A row
(kind: "calc") is { label, result?, unit?, expr?, sub?, kind?(input|result), bad?, line, note, question? }.
Instead of steps, a spec may set "builtin": "<name>" + "data" to be driven
live by a built-in generator in shared/generators.js (the bundled binary
search, bubble sort, and Euclid demos use this — change a param and the whole
walk re-runs). Authored storyboards just use steps. Add one with the
save_algorithm MCP tool.
Tuned params, comments & decisions — the review overlay
Your layer over a storyboard — tuned params, per-step comments, and recorded
decisions — lives beside the spec in the project's reviews/<id>.json. With the
server running the app autosaves to it as you edit and reloads it as the
baseline next time. (Offline, edits stay in the browser only.)
Open questions → decisions
A trace step can pose an open design question (question: '…'). The storyboard
shows it on that step with a box to record the decision (answer + who +
when); resolved questions show settled, and the timeline marks open (hollow) vs
decided (green). The decision is stored alongside the rest in the review file
(decisions[step]). The point: addressing a question is one durable action, and
the assistant can read/resolve it too. Best practice — when you decide, also let
it drive a real change (a param default, the logic, a step's status) so the
artifact and the decision can't drift apart.
Server + MCP — so the assistant shares the same data
server/server.mjs is one zero-dependency process that serves the app, persists
reviews over REST, and speaks MCP — over stdio (how an MCP client like
Claude Code launches it) and at /mcp over HTTP (for manual testing). Every tool
acts on the session's project. Tools:
Read —
list_algorithms,get_algorithm,list_sheets(TOC: ids + status counts + each sheet'srev, no boards),get_sheet,get_node(one node by its#sheet/nodeId/…path),find_nodes(search/index nodes by text or status → returns each match's path),get_review,list_open_questions,list_shared.get_sheettakes an optionaldepth(positive int) that includes nested boards only that many levels deep — a deepernode.boardbecomes a stub{ nodes, path }you fetch withget_node, so a deep sheet reads shallowlyAuthor algorithms —
save_algorithm,delete_algorithmAuthor workflows —
set_node(patch one card) andedit_board(cards + edges in one board, atomic) are the granular, preferred path;save_sheetcreates or rewrites a whole sheet;delete_sheet/reorder_sheetsmanage the set. Writes are serialized andrev-guarded so a stale assistant edit can't overwrite a human oneReview / decisions —
set_param,set_comment,set_decision,reopen_question(algorithms);set_workflow_decision,reopen_workflow_question(workflow open questions)The look —
list_files,get_file,set_file→ read/overwrite raw app files (CSS / HTML / JS / JSON / SVG / MD / TXT) to style the app (project data is edited with the content tools)
So the loop is: the assistant proposes an algorithm → it builds the storyboard
with save_algorithm → you watch it run and leave a comment or decision → the
assistant reads that over MCP and revises. Showing, not just telling. (The server
also advertises this in its MCP instructions, so when you say you've answered,
the assistant knows to call list_open_questions and read your decisions back.)
Optional: auto-pickup hook
scripts/atlas-review-hook.mjs is a Claude Code UserPromptSubmit hook: once
you've answered every open question on a sheet/storyboard, your next message
carries those decisions automatically (so the assistant revises without being
told to re-read). It fires per unit — answering one sheet doesn't wait on the
others, and the bundled demo questions never block it — and only once per
answered state.
Wire it in your user settings with the absolute path to the script. It
reads the same project the server bound to — derived from the directory Claude Code
is open in, under $WORKFLOW_ATLAS_HOME — so it works from any repo:
{ "hooks": { "UserPromptSubmit": [ { "hooks": [
{ "type": "command", "command": "node \"/abs/path/to/workflow-atlas/scripts/atlas-review-hook.mjs\"" }
] } ] } }ATLAS_HOOK_DEBUG=1 prints why it did/didn't fire (and which project) to stderr;
ATLAS_CONTENT_DIR overrides the project path. It never blocks your prompt.
If your client is Claude Code, a project .mcp.json runs the server as a stdio
MCP server, so it's spawned every session — you never start it by hand. One-time:
reload the session (so .mcp.json is read) and approve the server when
prompted. Other MCP clients register node server/server.mjs however they spawn
stdio servers.
Files
workflow-atlas/
index.html workflows shell (title block · sheet · callout)
algorithms.html storyboard shell (stage · pseudocode · narration)
styles.css design system — palette, type, nodes/edges, stage
app.js workflow app shell — sheet index, inspector, autosave, URL↔focus sync
canvas.js the infinite-nested canvas engine: semantic zoom (dot/card/frame),
focus-stack re-rooting, in-browser editing, four-side connections
storyboard.js algorithm player (loads specs, replay, transport)
shared/board.js the node/edge/board MODEL — geometry, ids, recursive (cycle-guarded) validation
shared/migrate.js legacy stations-spine → v2 board (nodes/edges); runs in browser AND server
shared/generators.js built-in algorithm generators (browser + server)
shared/project.js active-project resolution + switcher (browser)
scripts/
atlas-review-hook.mjs optional Claude Code UserPromptSubmit hook
content/ bundled demo seed (copied into a project on WORKFLOW_ATLAS_SEED=1)
server/server.mjs zero-dep Node server: static + REST + MCP (stdio + /mcp)
package.json npm start, metadata (zero dependencies)
.mcp.json registers the server for Claude Code
LICENSE MIT
~/.workflow-atlas/ project DATA (override with $WORKFLOW_ATLAS_HOME)
projects/<project>/
workflows.json workflow maps
algorithms/*.json algorithm storyboards
index.json discovery manifest (server rewrites on save/delete)
reviews/*.json tuned params + comments + decisions (server writes).mcp.json registers the server (Claude Code's format; any MCP client can spawn
node server/server.mjs over stdio):
{ "mcpServers": { "workflow-atlas": { "command": "node", "args": ["server/server.mjs"] } } }(Another project can point its own .mcp.json here via a relative path such as
../workflow-atlas/server/server.mjs, so the tool stays usable from that
session too.)
Available Tools
25 toolsdelete_algorithmC
Delete an algorithm storyboard and its review. Persists.
Inputs: algorithm (required).
delete_sheetA
Delete ONE workflow sheet by id (pass baseRev/force as in save_sheet to guard against a concurrent human edit). Persists.
Inputs: sheet (required), force, baseRev.
edit_boardA
GRANULAR write — edit cards & connections in ONE board WITHOUT resending the sheet. This is the primary way to keep the diagram in sync as you work (mark a card done, add a step, wire two cards). "at" addresses the board: the sheet id = its ROOT board, or "sheetId/nodeId/…" = the child board inside that container node (every non-leaf node on the path must already exist; only a leaf container's missing board is created so you can author into it). nodes[] UPSERT-MERGE by id: an existing id patches just the fields you pass (top-level keys replace; "detail" merges per key — set {detail:{note}} and detail.in/out/open are untouched; a null value CLEARS a field; an array replaces the whole array); a new id CREATES the node (needs a title; auto-placed below the board's bbox — pass x/y to override). edges[] upsert by id (omit id to create one; from/to must be node ids in THIS board; kind? flow|loop|dep, label?, fromSide? top|right|bottom|left). deleteNodes[] removes nodes (and cascades their incident edges); deleteEdges[] removes edges by id. One atomic, validated write. CONCURRENCY: auto-rejected if a human edited the sheet in the app since you last read it (re-read & re-apply, or pass force:true); pass baseRev (from list_sheets / a prior write) to pin it explicitly. Returns what changed + the new rev. Persists.
Inputs: at (required), edges, force, nodes, +3 more.
find_nodesA
Find / index workflow nodes by text or status, returning each match's node PATH so you jump straight to a card instead of drilling board by board. Pass the path straight to get_node or set_node to read/patch that card. (For edit_board, whose "at" addresses a BOARD, use the card's PARENT board — drop the last id from the path — and reference the card's id in nodes[].) With NO query it INDEXES every node across all sheets at every nesting depth. query = case-insensitive substring matched against a node's id / title / sub / detail.note / detail.in / detail.out / detail.open / algorithm (e.g. "Npgsql"). status = done|partial|todo filter. sheet = scope to one sheet (else the whole project). A boardRef mount shows as a leaf (→mounts ); edit its contents on the source sheet.
Inputs: query, sheet, status.
get_algorithmA
Read the full JSON spec of an algorithm storyboard (meta, kind, code, params, steps or builtin).
Inputs: algorithm (required).
get_fileB
Read a raw app file (e.g. styles.css, index.html, algorithms.html) to design the look.
Inputs: path (required).
get_nodeA
Read ONE node addressed by the same #sheet/nodeId/nodeId path the URL hash uses (or a stub's more.path) — jump straight to one pillar/sub-board instead of dumping the whole sheet. Returns that node with its own child board pruned to "depth" (default 1; deeper child boards become { nodes, path } stubs). To EDIT what you read here, use set_node (one card) or edit_board (a whole board) — never resend the sheet.
Inputs: path (required), depth.
get_reviewC
Read the saved review (tuned params + per-step comments + decisions) for an algorithm.
Inputs: algorithm (required).
get_sheetA
Read ONE workflow sheet by id. A deeply nested sheet can be huge — pass "depth" (positive int) to include nested child boards only that many levels deep (a deeper node.board becomes a stub { nodes, path } you fetch with get_node). Omit depth for the full sheet. Reading a sheet records its rev so a later edit_board/set_node/save_sheet is rejected if a human changed it meanwhile (see save_sheet).
Inputs: sheet (required), depth.
list_algorithmsA
List the algorithm storyboards and whether each has a saved review.
Inputs: no named parameters.
list_filesA
List the raw app files you may read/edit to design the look (CSS, HTML, JS at the app root). Excludes server/ and the demo seed.
Inputs: no named parameters.
list_open_questionsA
List every authored open question — across algorithm storyboards AND workflow sheets — and whether each has been decided yet.
Inputs: no named parameters.
list_sheetsA
Table of contents: every sheet's id/code/name/title/sub + per-status node counts + its current rev (the concurrency token), with NO boards — the cheap way to see what exists before reading any board. Start here, then drill in with get_sheet / get_node.
Inputs: no named parameters.
reopen_questionB
Clear a recorded decision so the question is open again. Persists.
Inputs: step (required), algorithm (required).
reopen_workflow_questionC
Clear a recorded decision so a workflow open question is open again. Persists.
Inputs: sheet (required), question (required).
reorder_sheetsA
Reorder the sheets in the left index. order = [id, …]; any sheet id you omit keeps its order at the end. Persists.
Inputs: order (required).
save_algorithmA
Create or replace an algorithm storyboard from a JSON spec. spec = { id (slug), tag?, name, title?, sub?, workflow?{sheet,label}, layout?{ width (overall page px, 700-2400), height (stage min-height px, 240-1600), sidebarWidth (pseudocode/narration column px, 260-720) } for bigger storyboards, kind ("array"|"calc"), code (pseudocode lines[]), params? [{ key, label, sym?, value, unit?, min, max, step, hint? }], and EITHER steps[] (explicit frames) OR builtin (one of: binary-search, bubble-sort, euclid-gcd) + data + questions?[{ step, text }] }. A frame (kind "array") = { array[], cls{index:state}, ptr{label:index}, note, line, verdict{ok?,text}, question? } where state ∈ idle|active|compare|lo|hi|mid|eliminated|found|sorted. A row (kind "calc") = { label, result?, unit?, expr?, sub?, kind?(input|result), bad?, line, note, question? }. Persists to this session's project.
Inputs: spec (required).
save_sheetA
Upsert ONE workflow sheet by id — create it or replace it in place WITHOUT resending the others. sheet = { id (slug), code (SHORT badge), name, title, sub, schema? (2 for the v2 board form), shared? (true ⇒ this sheet is a reusable COMPONENT other sheets mount), status? (done|partial|todo — a shared component's single status, mirrored by every mount), AND EITHER legacy stations[] OR a v2 "board" }. A v2 board (the infinite-canvas / nested-chart form the app now renders) = { nodes:[ NODE ], edges:[ EDGE ], view?:{x,y,zoom} }. NODE = { id (unique within this board), x, y, w?, h? (local px), title, sub?, status (done|partial|todo), detail?{in[],out[],note,open[]}, algorithm?, board? (a NESTED child board — revealed by zooming into the node), boardRef? (TRANSCLUDE another sheet by id instead of owning a board — mounts that shared component live+read-only and inherits its status; mutually exclusive with board; see list_shared) }. EDGE = { id, from (node id in THIS board), to (node id in THIS board), kind? (flow|loop|dep), label?, fromSide? (top|right|bottom|left — the side the edge leaves the source node) } — edges are intra-board only; link across levels by nesting, not by an edge. Legacy stations[] sheets still load and auto-migrate to a board on read. Use this to CREATE a sheet or rewrite it wholesale; for surgical edits to an existing sheet prefer edit_board / set_node (they don't resend the tree). CONCURRENCY: pass "baseRev" (a sheet's rev from list_sheets or a prior write) to make the write FAIL if the sheet changed since — by default a write is auto-rejected if a human edited the sheet in the app since you last read it; pass force:true to overwrite anyway. Returns created-or-updated + the new rev + lint warnings. Persists to this session's project.
Inputs: sheet (required), force, baseRev.
set_commentB
Set (or clear, with empty text) a comment on a step of an algorithm. Persists.
Inputs: step (required), algorithm (required), text.
set_decisionC
Resolve an open question: record the decision (answer) on a step. Persists.
Inputs: step (required), answer (required), algorithm (required), by.
set_fileA
Overwrite a raw app file to restyle/redesign the app. Allowed extensions: css, html, js, json, svg, md, txt. Cannot touch server/ or the demo seed (use the content tools for project data). No guardrails on the markup itself — local tooling.
Inputs: path (required), content (required).
set_nodeA
Shorthand to edit ONE card: patch a single node addressed by its "sheetId/nodeId[/nodeId…]" path (the URL-hash form get_node uses). "set" is merged into the node with the same rules as edit_board.nodes[] (top-level replaces; detail merges per key; null clears; arrays replace). PATCH-by-default: if the node does not exist this ERRORS (so a typo can't silently create a phantom) — pass create:true to add it (a new node needs a title). For edges, deletes, or several cards at once, use edit_board. CONCURRENCY: same auto-guard as edit_board (baseRev / force). Returns created|updated + the new rev. Persists.
Inputs: path (required), set, force, create, +1 more.
set_paramC
Set one param value in an algorithm review (re-evaluates the storyboard live). Persists.
Inputs: key (required), value (required), algorithm (required).
set_workflow_decisionB
Answer a workflow open question — record a decision against a station/track open[] item, identified by its sheet id and the EXACT question text (see list_open_questions). Persists.
Inputs: sheet (required), answer (required), question (required), by.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
Loading tool schema changelog…
TDQS
Scored across 25 tools
Most tools target distinct entities (algorithms, sheets, files, questions), but pairs like reopen_question/reopen_workflow_question and set_decision/set_workflow_decision have similar names and purposes, requiring careful reading of descriptions to avoid confusion.
All tools follow a consistent verb_noun pattern in snake_case (e.g., delete_algorithm, list_sheets, set_node). No mixing of conventions or irregular naming.
With 25 tools, the server covers algorithms, workflow sheets, files, and reviews. While the count is high, it reflects the breadth of functionality, but some tools could be merged (e.g., unified question tools) to reduce cognitive load.
The tool set provides create, read, update, and delete operations for algorithms and sheets, plus search, file management, and decision handling. Minor gaps exist (e.g., no bulk operations), but core workflows are well-supported.
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