get_game_event
Retrieves a game event's effective fields and types after core, game, and mod overrides, so agents can verify event properties for CS2 or Deadlock scripting.
Instructions
Get a game event's fields and types (the effective definition after core/game/mod overrides).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| game | Yes | Game id: one of cs2, deadlock | |
| name | Yes | Event name, e.g. player_death |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| fields | No | ||
| overrides | No | Lower-precedence files that also define this event | |
| description | No | ||
| source_file | Yes |