delete_elements
Soft-delete elements from a live Excalidraw canvas by ID, skipping elements drawn by active peers unless forced. Reports refused IDs to avoid overwriting others' work.
Instructions
Soft-delete elements by id (Excalidraw keeps tombstones so peers converge). An element another agent in the room drew is left alone and reported as refused unless force is true; a person's elements and those of an agent that has left are never guarded. The change reaches connected peers immediately and the room's stored copy shortly after; a result line beginning NOT PERSISTED means the stored copy is behind and the server is retrying in the background.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ids | Yes | ||
| force | No | Edit elements another agent in the room drew anyway. Without it those ids are skipped and reported as refused, so the agent still working on them keeps a true picture of the scene. |