node_find
Locate nodes in a Godot scene tree by name, type, or group with AND filters and pagination. Provide at least one filter to get matching results.
Instructions
Find nodes in the scene tree by name, type, or group.
At least one filter must be provided. Filters AND together. Paginated.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Substring match on node name (case-insensitive). | |
| type | No | Exact Godot class name (e.g. "MeshInstance3D"). | |
| group | No | Group name the node must belong to. | |
| limit | No | Max number of results. Default 100. | |
| offset | No | Number of results to skip. Default 0. | |
| session_id | No | Optional Godot session to target. Empty = active session. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||