An MCP server for indexing and querying Unreal Engine C++ codebases using a local SQLite database. It enables users to analyze call graphs, class structures, and Blueprint-exposed symbols through tools integrated with Claude Code.
MCP server that connects Claude to Unreal Engine 5.8 via the official Remote Control API, enabling asset manipulation, actor control, level operations, and AI-powered 3D model generation (via Meshy) through natural language.
MCP server for Arma Reforger / Enfusion Workbench modding. Describe what you want to build, and Claude handles the rest — API research (8,803 indexed classes), code generation, project scaffolding, project-wide indexing and refactoring, live Workbench control, and in-editor testing.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.
MCP server for managing Adastrea game project information and Unreal Engine integration, enabling AI agents to store, retrieve, and manage comprehensive game development details.