ForgeMCP
Provides context and observations from NASA's EONET service for research stations, enabling location-based natural event awareness within Terra research workflows.
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@ForgeMCPRun a Cube Chess 512 self-play benchmark with my candidate vs baseline and show the results."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
ForgeMCP — Multi-Agent Research & Game Studio
Judge-ready browser application for the OpenAI WebMCP Challenge 2026:
HUMAN → COORDINATOR → SPECIALIST AGENTS → WEBMCP TOOLS → REAL DATA / ENGINE → VERIFICATION → HUMAN DECISION
Live app: https://terraforming-planet.github.io/ForgeMCP-Multi-Agent-Research---Game-Studio/
It is not a chatbot. The coordinator is deterministic and never claims an LLM ran. Terra findings come from public providers; Cube results come from executed legal games. The separate Product Lab can generate a local low-poly glTF prototype and texture, but never calls it a production or manufacturing-ready model.
Visible workspaces
OBSERVE — Terra: Nominatim place lookup, bounded AOI/station, NASA EONET context, Copernicus DEM samples through Open-Meteo, provenance, uncertainty, and evidence verification. Empty or failed providers return
INSUFFICIENT_DATA/NOT_CONNECTED.LabMCP — general Terra hazard investigation: the human selects or types any region, years, season, AOI radius and hazard classes (water loss, inflow/outflow obstruction, terrain change, flood, snow avalanche, landslide, wildfire or coastal change). One run invokes the public Terra evidence Worker, an annual USGS Landsat/NASA GIBS gallery, Copernicus DEM context, NASA EONET, causal-hypothesis agents, an unsent preliminary-alert draft, conditional repair/regeneration options and a field-verification gate. TEST 001 near Lake Kuchnia is a preset with extra recorded evidence and the non-substituting Toruń resolver, not the application's scope boundary.
LEARN & COMPETE — Cube: a pinned authoritative 8×8×8 engine executes four small candidate-v-baseline games with paired seeds and side swaps. Records contain replayable moves, results, termination, legality, deterministic material proxy and engine version. No Elo is claimed.
GAME STUDIO — four station systems: Arctic, Sahara, Ocean and Earth–Space source stations become distinct rotating procedural station prototypes and material/lighting systems. The local Basic Game Generator creates a versioned, deterministic Capture Chess blueprint, resets a playable 8×8 board, optionally replies with a deterministic computer heuristic and ends after a king capture. The click-to-load live Cube 8×8×8 deployment remains separate.
CREATE — visible 3D + texture export: the two-track Product Lab creates a versioned asset specification, shows the exact generated vertex/index geometry in a draggable rotating viewer, and exports a self-contained low-poly
.gltf, deterministic.pngtexture and QA manifest. Earth Guardian, all six standard piece roles, board and four instrumented station examples are supported deterministic presets—not a claimed free-form generative model.CUBE PREMIUM SUBSCRIPTION TEST: a separate 30-day local browser-state prototype for Cube visual assets. The subscription route now contains a free judge preview with three genuinely different generated boards (Cube Chess 512 with eight 8×8 levels, Classic Black & White and Lab LEDColor), seven recognizable figure/character choices, editable prompts, colour/LED controls, paired live 3D + PNG previews, glTF/texture/QA downloads, a Codex handoff prompt and the playable deterministic Basic Game Generator. It creates no account, payment, Shopify cart, recurring charge or server entitlement; it never gates the free judged experience and does not include Terra or research stations.
SHOPIFY / B2B TEST: prepares a local product-mapping brief for a future Shopify integration and an unsent manufacturing RFQ. It does not claim a ready
ProductCreateInput. Checkout, payment, order, supplier discovery and RFQ transmission remain blocked until real integrations, recipients and explicit human approval exist.
The generated hero, four-station panorama and Earth Guardian render are visibly labelled concept artwork. They are never presented as original satellite products, deployed hardware, photographs or finished 3D meshes.
Related MCP server: agent-orchestrator
WebMCP tools
The browser registers real handlers using document.modelContext.registerTool(...). Implemented tools:
There are 50 registered central tools across system, Terra, Cube, visual QA, verification and commerce domains. The commerce additions are:
list_asset_station_presets, configure_3d_asset, generate_procedural_asset_preview, generate_procedural_asset_files, run_asset_qa, prepare_codex_asset_prompt, prepare_shopify_product_draft, create_shopify_test_cart, prepare_b2b_rfq, submit_b2b_rfq.
The remaining tools cover runtime status; place/AOI/station handling; official/public observation, imagery, DEM and hazard investigation; evidence verification; the pinned Cube benchmark and promotion gates; and reversible visual QA. list_capabilities returns the exact live inventory. Playable Research Worlds also registers same-origin world/camera/runtime-generation tools inside that page.
Unsupported browsers show WEBMCP_UNAVAILABLE; the dashboard itself still works. Mutating/promotion tools validate inputs, return structured status, and promotion/rollback require literal humanApproved: true plus applicable automated gates.
Chrome 149+ WebMCP verification
The repository includes a real-browser smoke test in scripts/chrome-webmcp-smoke.mjs and .github/workflows/chrome-webmcp-smoke.yml. It launches Google Chrome 149+ in a visible Xvfb session with WebMCP testing features enabled, opens the production build, waits for native document.modelContext, discovers at least 50 tools through getTools(), and executes:
get_forgemcp_statusset_area_of_intereststart_selfplaygenerate_procedural_asset_filesan invalid
search_locationcall that must fail closeda
promote_ai_candidatecall without literal human approval that must fail closed
The workflow runs against both the local production build and the public GitHub Pages URL. This is intentionally a real Chromium API test, not a mocked document.modelContext unit test.
Chrome's documented manual path remains: Chrome 149+ → chrome://flags/#enable-webmcp-testing → Enabled → relaunch.
Truth and provenance
Terra upstream: source and live app. Commit
fd47cbf1137b1094e932b6657cbb4af4de9373d7is the audited adapter baseline; live Worker responses can include later, explicitly sourced Terra capabilities, so run-level provenance remains authoritative.Cube upstream: source and live app. The vendored deterministic engine is pinned to
9543accfcef8f8786c32aed282aa63e49ad27615.
Existing PR #101's 100K virtual policy-tuning games and PR #102's 3K legal policy rollouts are historical upstream work, not neural-network training and not ForgeMCP execution. ForgeMCP reports only games executed in the current run. The external visual-compliance dataset is provenance only; Forge does not claim its recorded ResNet50 weights are loaded in the live Cube engine.
The owner-authorized private Chess Arena workspace is used only as design/training provenance. Its published diagnostic smoke evidence is 300 curriculum games plus three legal rollouts; no private source, model checkpoint or private GLB is shipped in this public app. A larger 100K + 3K run and visual-training handoff are not claimed complete.
Third-party software/data/asset boundaries and attribution notes are documented in THIRD_PARTY_NOTICES.md and docs/DATA_SOURCES.md. Provider names identify sources or compatibility targets and do not imply endorsement.
Run and verify
npm ci
npm run lint
npm run typecheck
npm test
npm run build
npm run devOpen /#/labmcp for the satellite/hazard workspace, /#/game-studio for the four-station Game Studio and Basic Game Generator, /#/cube-premium for the local 30-day Cube-only product-flow test, /#/shop-lab for the local 3D/texture + Shopify/B2B test, or /#/dashboard for the lower-level control center. Vite uses a relative base and a hash router, and the Pages workflow publishes the static dist/ build after changes reach main.
For Chrome-native WebMCP verification, use the documented manual flag or run the repository's Chrome WebMCP smoke GitHub Actions workflow. See docs/JUDGE_TESTING.md for the judge path and English translations of any remaining Polish UI labels.
For the first deployment only, the repository owner must open Settings → Pages, set Source to GitHub Actions, and save. GitHub's repository GITHUB_TOKEN can deploy an enabled site but could not create the first Pages site in this repository; this was the cause of the Get Pages site: Not Found / Resource not accessible by integration failure. After saving the setting, rerun the failed Pages workflow.
Trust boundaries and limitations
Public network access and an exact-origin CORS allowlist are required for live Terra calls. The UI therefore also shows a pinned TEST 001 source pair before a live run, without substituting it into another AOI. The public Terra Worker may invoke remote AI only for the explicit ai_visual_image_count; annual gallery slots are never silently labelled as model-inspected. EONET events provide contextual observations, not causes; DEM values are raster samples, not surveyed heights. No alert is sent and no physical intervention is ordered. VERIFIED_FINDING is locked behind a separate, human-approved field record with an independent expert, measurements, method and source. Candidate Cube state remains a browser-memory demo state, not a production model registry. Shopify is not connected and Shopify B2B is not represented as a manufacturer search engine.
See LabMCP hazard investigation, LabMCP TEST 001, 3D and commerce lab, premium asset-pack intake, judge testing, demo script, limitations, security, third-party notices, and challenge changes.
Before vs challenge work
Terra and Cube existed independently before the challenge. ForgeMCP added the browser coordinator, WebMCP execution contracts, public-data adapters, pinned engine adapter and executed benchmark, verification/event timeline, four-station interface, cosmic hub, local procedural glTF/PNG exporter, guarded commerce drafts, approval gates, and tests. The dated evidence table in docs/CHALLENGE_WORK.md separates this work from the upstream pre-challenge systems. Agents coordinate operations; they never become the authority.
MIT licensed.
This server cannot be deployed
Maintenance
Related MCP Connectors
MCP Hub: AI service discovery, per-user OAuth, and multi-service workflow orchestration
Human-in-the-loop for AI agents over MCP: durable approvals with a hosted review page & audit trail
MERCATOR Verify: evidence-backed verification and decision support for autonomous agents.
AI Reasoning Cache & Consensus Layer with 11 MCP tools via Streamable HTTP.
Related MCP Servers
- FlicenseNot gradedqualityCmaintenanceEnables multi-agent communication workflows with consensus arbitration, peer messaging, and operator-mediated collaboration through authenticated MCP tools.1-
- AlicenseNot gradedqualityCmaintenanceEnables multi-model leader-worker agent orchestration, workflow execution, and deterministic validation via structured MCP tools.9 npmApache 2.0
- FlicenseNot gradedqualityCmaintenanceEnables stable, traceable hybrid AI workflows through MCP, with deterministic task contracts, bounded specialists, independent visual judging, persistent evidence, and local run tracing for image and fact tasks.-
- AlicenseNot gradedqualityBmaintenanceEnables AI agents to collaboratively build and edit voxel structures in a shared browser-based arena, using WebMCP tools to place, query, transform, and undo block edits in real-time.MIT