DaVinci Resolve MCP Server
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| RESOLVE_SCRIPT_API | No | Root of Resolve's Developer/Scripting directory | |
| RESOLVE_SCRIPT_LIB | No | Absolute path to fusionscript.dll or fusionscript.so | |
| FUSION_PYTHON3_HOME | No | Windows Python runtime Resolve must load | |
| RESOLVE_SCRIPT_PATH | No | Directory containing DaVinciResolveScript.py |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
| prompts | {
"listChanged": false
} |
| resources | {
"subscribe": false,
"listChanged": false
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| refreshA | Refresh all internal Resolve objects to reflect the current state. |
| create_projectC | Create a new project in DaVinci Resolve. |
| load_projectC | Load an existing project in DaVinci Resolve. |
| save_projectB | Save the current project. |
| export_projectC | Export a project to a file. |
| import_projectD | Import a project from a file. |
| open_pageC | Open a specific page in DaVinci Resolve. |
| create_timelineB | Create a new timeline in the current project. |
| set_current_timelineA | Set the specified timeline as the current one by 1-based index. |
| import_mediaA | Import media files into the current media pool folder. |
| add_sub_folderB | Add a subfolder to the specified parent folder in the media pool. |
| append_to_timelineB | Append clips to the current timeline by name. |
| create_timeline_from_clipsB | Create a new timeline from the specified clips by name. |
| import_timeline_from_fileC | Import a timeline from a file (e.g., XML, EDL). |
| execute_luaC | Execute a Lua script in Resolve's Fusion environment. |
| create_fusion_nodeC | Create a new node in the current Fusion composition. |
| set_clip_propertyC | Set a property on a timeline clip by name. |
| add_color_nodeC | Add a new node to the current clip's color grade. |
| set_project_settingC | Set a specific project setting. |
| start_project_renderC | Start rendering the current project with optional preset and path. |
| add_timeline_markerB | Add a marker to the current timeline at a specific frame. |
| save_stillB | Save the current clip's grade as a still in the specified gallery album. |
| apply_stillA | Apply a still (grade) to a clip by name, defaulting to current clip if none specified. |
| add_trackA | Add a new track to the current timeline. |
| set_track_nameB | Set the name of a track in the current timeline. |
| enable_trackC | Enable or disable a track in the current timeline. |
| set_audio_volumeB | Set the audio volume of a timeline clip by name. |
| set_track_volumeB | Set the volume of an audio track in the current timeline. |
| set_current_versionB | Set the current version for a clip by name (e.g., switch between color grades). |
| play_timelineA | Start playback in the current timeline. |
| stop_timelineA | Stop playback in the current timeline. |
| set_playhead_positionB | Set the playhead position to a specific frame in the current timeline. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
| system://status | |
| project://current | |
| timeline://current | |
| mediapool://current | |
| gallery://albums | |
| timeline://items |
TDQS
Scored across 32 tools
Most tools target distinct resources and actions (e.g., project management, timeline editing, color grading). A few potential overlaps exist—such as set_audio_volume vs. set_track_volume and add_color_node vs. create_fusion_node—but descriptions clearly differentiate them.
All tool names follow a consistent verb_noun (or verb_phrase) pattern, e.g., create_project, load_project, set_track_name, play_timeline. There are no mixed conventions or ambiguous verb choices.
32 tools is high but appropriate for a full-featured video editing server covering project management, timeline manipulation, media import, color grading, playback, and rendering. Each tool addresses a distinct operation, and the count reflects the complexity of DaVinci Resolve without bloat.
The toolset covers many workflows but has notable gaps: no project deletion, no timeline deletion, no media pool listing, and no generic query tools to inspect current state. The refresh tool exists but does not expose data to the agent, making it hard to discover available projects or clips.