Create node
create_nodeCreate a Houdini node under a specified parent using a node type and optional name, enabling agents to build and organize scene networks programmatically.
Instructions
Create a Houdini node under parent. Example: parent=/obj, type=geo, name=geo1.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| type | Yes | ||
| parent | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||