export_spritesheet
Pixelize and pack multiple images or sampled video frames into a single sprite sheet PNG with a TexturePacker/Aseprite JSON atlas for game animation workflows.
Instructions
Pixelizes and packs multiple input images OR sampled video frames into a single Sprite Sheet PNG + TexturePacker/Aseprite JSON coordinate atlas.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| width | No | ||
| dither | No | none | |
| preset | No | Optional PixelForge preset (e.g. 'sprite', 'pico-8', 'hybrid-crisp'). | |
| columns | No | 0 = roughly square grid. | |
| padding | No | ||
| palette | No | ||
| output_png | Yes | Output sprite sheet PNG path. | |
| input_paths | Yes | List of input image paths (or 1 video path). | |
| outline_mode | No | none | |
| max_video_frames | No | ||
| output_atlas_json | No | Optional JSON atlas path (defaults to <output_png>.json). |