Skip to main content
Glama
ZeroTian

Aseprite MCP Tools

by ZeroTian

Related Servers

Alternatives to Aseprite MCP Tools

No user-submitted related servers found.

    Related Servers

    • A
      license
      B
      quality
      C
      maintenance
      Enables AI assistants to create and edit pixel art and animated sprites in Aseprite through 104 tools covering drawing, layers, animation, palettes, tilemaps, exports, visual analysis, and raw Lua scripting.
      116
      MIT
    • A
      license
      C
      quality
      C
      maintenance
      Enables AI assistants to create and edit pixel art and sprite animations by driving Aseprite's 73 tools for sprites, layers, frames, cels, drawing, selections, palettes, tags, slices, tilemaps, filters and export, with a generic escape hatch to any of its 183 menu commands or Lua scripting API. It runs either headless in batch mode on files or live against an open Aseprite window so edits are visible and undoable.
      73
      504 npm
      MIT
    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables AI clients to create and revise editable pixel art in a running Aseprite editor, with live tools for sprites, layers, drawing, animation, palettes, selections, previews, saving, and exporting.
      504 npm
      MIT
    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables AI agents to create, inspect, edit, and export pixel art, sprites, animations, and spritesheets using headless Aseprite, and to convert arbitrary images into indexed pixel art.
      MIT
    • A
      license
      A
      quality
      A
      maintenance
      Enables AI assistants to draw live in Aseprite, creating and editing sprites, using drawing tools, managing layers and frames, and viewing results as images.
      2
      23
      504 npm
      8
      MIT

    TDQS

    C2.9/5.0

    Scored across 113 tools

    Disambiguation3/5

    Several tools overlap in purpose, such as draw_circle vs draw_circle_at, adjust_hsl vs adjust_hsl_native, and outline_cel vs outline_native, which may confuse agents. The distinction between base and 'at' variants is clear but adds redundancy.

    Naming Consistency4/5

    Most tools follow a consistent verb_noun pattern in snake_case, e.g., add_frame, delete_layer, export_sprite. Minor deviations like animation_workflow_guide and get_sprite_info are acceptable but slightly break the pattern.

    Tool Count2/5

    With 113 tools, the server is overly large for typical MCP usage. Many tools are redundant (e.g., multiple tween and shape-drawing variants), suggesting the set could be streamlined to reduce cognitive load.

    Completeness4/5

    The tool set covers a wide range of pixel-art and animation operations, including layers, frames, palettes, tilemaps, and exports. Minor gaps exist (e.g., no bulk frame deletion), but overall the surface is comprehensive for the domain.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues