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godot_status

Idempotent

Checks connection to the Godot editor and optionally pins a specific editor for subsequent calls when multiple are connected.

Instructions

Check connection status to the Godot editor. With 'select', pins which editor subsequent calls go to when several are connected.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
selectNoProject name or path fragment of the editor to pin for subsequent calls

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observedv1.0.0

TDQS

A3.9/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already provide idempotentHint=true and destructiveHint=false. The description adds useful behavioral context by disclosing that the 'select' parameter pins a specific editor for subsequent calls when multiple editors are connected. It does not contradict the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences with no filler. The primary purpose is stated first, and the optional selection behavior is added in the second sentence without redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with one optional parameter and no output schema, the description is nearly complete: it states the core function and the selection side effect. A minor gap is that it does not describe what the status output includes, but this is not critical given the lack of an output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already documents 'select' as a project name or path fragment for pinning an editor. The description adds the condition 'when several are connected', clarifying the situational effect of the parameter beyond the raw schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Check') and resource ('connection status to the Godot editor'), and also describes the optional 'select' behavior that pins an editor. This distinguishes it from sibling tools like godot_info or godot_execute, though it does not explicitly name an alternative.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use the tool: to check connection status and optionally select which editor subsequent calls target. However, it does not explicitly state when to prefer this over siblings or provide exclusion criteria, leaving some usage context to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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