Download one animation from a bundled GLB
asset_download_bundle_animationExport one named animation as a small standalone GLB after range-fetching only the aggregate source entry. Unrelated clips, meshes, materials, and textures are removed; cached source entries are reused.
Instructions
Export one named animation as a small standalone GLB after range-fetching only the aggregate source entry. Unrelated clips, meshes, materials, and textures are removed; cached source entries are reused.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"packId": "<packId>",
"uploadId": "<uploadId>",
"animationName": "<animationName>",
"acceptLicense": "<acceptLicense>"
},
"name": "asset_download_bundle_animation"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| packId | Yes | ||
| uploadId | Yes | ||
| entryPath | No | ||
| acceptLicense | Yes | ||
| animationName | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | ||
| packId | Yes | ||
| sha256 | Yes | ||
| license | Yes | ||
| uploadId | Yes | ||
| entryPath | Yes | ||
| sizeBytes | Yes | ||
| animationName | Yes | ||
| alreadyExisted | Yes | ||
| aggregateEntryBytes | Yes | ||
| attributionRequired | Yes | ||
| rangeBytesTransferred | Yes | ||
| aggregateAlreadyCached | Yes |