fill_walls
Fill or hatch wall outlines in the active level, reconstructing walls interrupted by doors and windows while keeping openings empty. Replaces prior fill for the same layers.
Instructions
Fill (or hatch) the walls of the active level in one call: the wall outlines of layers 'murs' and
'cloisons' (or layers) are rebuilt even where doors and windows cut them, and the openings stay
empty. style "solid" = poché (tone black/grey), "hatch" = diagonal hatching at angle.
Replaces the fill/hatch a previous fill_walls call drew for the same layers.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tone | No | black | |
| angle | No | ||
| scale | No | ||
| style | No | solid | |
| layers | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||