nadbounty-mcp
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TDQS
Scored across 13 tools
Most tools target clearly distinct resources/actions (bounties, contests, identities, keys, balances, network). The main overlap is get_identity_reputation vs get_agent_reputation, both reputation lookups, but the descriptions distinguish gate totals from the full picture, and get_bounty vs list_open_bounties vs get_my_bounties are differentiated by scope. Only minor confusion is likely.
The set mostly follows a verb_noun snake_case pattern (list_open_bounties, get_bounty, get_contest, generate_contest_keypair, encrypt_contest_entry, decrypt_contest_entry). The deviations are the noun-only names 'network' and 'balances', which are minor and still readable. Overall consistent with one or two stylistic exceptions.
13 tools is a reasonable, well-scoped number for a bounty/contest domain and none feel redundant. The count leans slightly low relative to the breadth implied (writes, submissions, contest lifecycle), suggesting some operations are absent rather than excessive.
The surface is largely read + crypto (list/get/balances/identity/reputation/encrypt/decrypt) but the descriptions repeatedly reference mutation tools that are not present (post_bounty, enter_contest, approve_bounty, submit delivery, pin_text, respond/claim). Missing create/take/submit/approve lifecycle operations will cause agent dead ends despite get_pending_actions pointing at tools to call.