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Related Servers

Alternatives to PixelHand

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    Related Servers

    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables AI agents to create layered pixel-art sprites and animations, inspect pixels, and export images, spritesheets, GIFs, APNGs, and TrueType pixel fonts. Documents and edits stay local, accessible over stdio MCP or callable directly from a shell.
      26
      MIT
    • A
      license
      B
      quality
      B
      maintenance
      Enables AI agents to create and refine pixel art and sprite animations through MCP tools, including seeded generators, indexed palettes, shading, animation presets, inline PNG previews, and multi-format export.
      28
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables coding agents to create, edit, inspect, render, diff, preview, watch, and export indexed pixel-art sprites and animations as text grids through twelve MCP tools, including .tt and .aseprite import/export.
      55 npm
      1
      MIT
    • A
      license
      B
      quality
      C
      maintenance
      Enables users to automate the creation, editing, animation, and export of pixel-art game assets through a multi-agent pipeline that derives style specs and blueprints, generates Lua build scripts, and drives the canvas editor to produce .aseprite files, spritesheets, atlases, GIFs, and previews.
      12
      136 npm
      3
      MIT
    • A
      license
      B
      quality
      C
      maintenance
      Enables an AI agent to create and edit pixel art directly in Aseprite — building sprites, layers, frames, animation tags and palettes, painting pixels and primitives, inspecting the rendered result, and exporting GIFs or sprite sheets. All work lands on real .aseprite files that can be opened and edited by hand.
      43
      136 npm
      1
      MIT