get_next_action
Retrieves the current goal and unresolved failures each turn, or returns STOP, ESCALATE, or DONE to control the agent loop.
Instructions
Agent calls this each turn. Enforces pacing + caps. Returns the goal and what still fails (NOT a prescribed step), or STOP / ESCALATE / DONE.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||