An MCP server that enables AI agents to control the Unity Editor externally, providing tools for scene, GameObject, component, and other editor operations.
An MCP server that connects AI assistants to Unity Editor. It enables executing menu items, manipulating GameObjects, managing scenes, creating materials, running tests, and controlling play mode, all through natural language.
An MCP server that provides 20 tools to control the Unity Editor with natural language, including scene management, component manipulation, script generation, asset handling, project settings, builds, and live C# execution.
An in-editor MCP server that exposes Unity convenience tools to AI assistants, allowing them to read console logs, execute menu items, dump scene hierarchies, and take screenshots.
This MCP server integrates AI assistants with Unity Editor, allowing them to create scenes, generate scripts, simulate input, and automate workflows using 91 built-in tools.