Civil 3D MCP Server
by SantosSjba
README.md
# Civil 3D MCP Server — Code Execution Architecture
An MCP server that enables AI assistants to **write and execute C# code** directly inside Autodesk Civil 3D. Instead of fixed tools, the AI generates code that runs with full API access.
## Architecture
```
┌─────────────────┐ stdio ┌──────────────────┐ TCP/JSON-RPC ┌──────────────────┐
│ AI Assistant │ ◄────────────► │ MCP Server (TS) │ ◄──────────────────► │ Civil 3D Plugin │
│ (Claude, Cline) │ │ 3 meta-tools │ port 8080 │ Roslyn Engine │
└─────────────────┘ └──────────────────┘ └──────────────────┘
│ │
Skills Library C# Code Execution
(.skill.md files) (full Civil 3D API)
```
## 10 Meta-Tools
| Tool | Purpose | Safety |
|------|---------|--------|
| `civil3d_health` | Check connection, Civil 3D version, active drawing | ✅ Read-only |
| `civil3d_status` | Real-time operation progress and queue state | ✅ Read-only |
| `civil3d_discover` | Inventory drawing objects without writing C# | ✅ Read-only |
| `civil3d_audit` | Read audit log of past operations | ✅ Read-only |
| `civil3d_security` | Read sandbox mode, export paths, confirmation policy | ✅ Read-only |
| `civil3d_query` | Execute C# code **read-only** | ✅ No side effects |
| `civil3d_execute` | Execute C# code with **write** access | ⚠️ Modifies drawing |
| `civil3d_command` | Execute native Civil 3D command strings | ⚠️ May modify drawing |
| `civil3d_session` | Multi-step transactions (begin/execute/commit/abort) | ⚠️ May modify drawing |
| `civil3d_skills` | Browse/search/read code skill templates | ✅ Metadata only |
### How It Works
1. **AI reads a skill** → Gets a documented C# code template
2. **AI adapts the code** → Fills in parameters, combines patterns
3. **AI sends code** → Via `civil3d_execute` or `civil3d_query`
4. **Roslyn compiles + runs** → Inside Civil 3D with full API access
5. **Results return as JSON** → Back to the AI
### Example Interaction
```
User: "What surfaces are in my drawing?"
AI: Uses civil3d_query with:
var surfaces = new List<object>();
foreach (ObjectId id in CivilDoc.GetSurfaceIds()) {
var s = Transaction.GetObject(id, OpenMode.ForRead) as TinSurface;
surfaces.Add(new { s.Name, s.Layer });
}
return surfaces;
Result: [{ "Name": "EG", "Layer": "C-TOPO-EG" }, ...]
```
## Skills Library
Skills are documented C# code templates in `skills/`:
```
skills/
├── surfaces/ # Surface operations
├── alignments/ # Alignment + station/offset
├── points/ # COGO points
├── geometry/ # Lines, polylines, text
├── corridors/ # Corridor listing and info
├── pipe_networks/ # Pipe network listing and details
├── parcels/ # Sites and parcels
├── profiles/ # Profile listing and elevation queries
├── sections/ # Sample lines and cross-sections
├── labels/ # Label style inventories
├── styles/ # Object style inventories
├── export/ # CSV, LandXML export patterns
├── quantity/ # Volumes and corridor quantities
├── drawing/ # Drawing info
└── workflows/ # Multi-step civil engineering workflows
```
### Script Globals
Code executed via `civil3d_execute` or `civil3d_query` has access to:
| Global | Type | Description |
|--------|------|-------------|
| `Document` / `Doc` | `Document` | Active AutoCAD document |
| `CivilDoc` / `Civil` | `CivilDocument` | Active Civil 3D document |
| `Database` | `Database` | Document database |
| `Transaction` / `Tr` | `Transaction` | Active transaction |
| `Editor` | `Editor` | Document editor |
**Helper methods:** `GetSurfaceByName`, `GetAlignmentByName`, `GetProfileByName`, `GetCogoPointByNumber`, `GetObjectIdByHandle`, `ListSurfaces`, `ListAlignments`, `ListCogoPoints`, `ToRef`, `ToPoint`
All Civil 3D namespaces are auto-imported. Return values are auto-serialized (ObjectId → handle, Point3d → xyz).
## Setup
### Quick setup (recommended)
```powershell
npm run setup
```
This interactive script will:
1. Detect installed Civil 3D versions (scans **C:, D:, and other drives**)
2. Configure plugin DLL references automatically
3. Build the MCP server and plugin
4. Print MCP config for Cursor
**Civil 3D on D: or custom folder?** Use one of these:
```powershell
# Option A — pass the path directly
npm run setup -- -InstallPath "D:\Program Files\Autodesk\AutoCAD 2026"
# Option B — environment variable (picked up automatically during scan)
$env:CIVIL3D_INSTALL_PATH = "D:\Program Files\Autodesk\AutoCAD 2026"
npm run setup
# Option C — interactive: when the menu appears, press C and paste the path
npm run setup
```
The path must be the **AutoCAD 20XX** folder that contains `C3D\AeccDbMgd.dll`.
### Manual setup
#### 1. Build MCP Server
```bash
npm install && npm run build
```
#### 2. Build Plugin
```bash
# References are in plugin/Civil3dMcpPlugin/Civil3dMcpPlugin.References.props
# Regenerate with: npm run setup
# Custom install path: npm run setup -- -InstallPath "D:\...\AutoCAD 2026"
cd plugin/Civil3dMcpPlugin
dotnet build
```
### 3. Load in Civil 3D
```
NETLOAD → select Civil3dMcpPlugin.dll
C3DMCPSTATUS → verify running
```
### 4. Configure AI
```json
{
"mcpServers": {
"civil3d": {
"command": "node",
"args": ["/path/to/civil3d-mcp/build/index.js"]
}
}
}
```
## Environment Variables
| Variable | Default | Description |
|----------|---------|-------------|
| `CIVIL3D_HOST` | `localhost` | Plugin host |
| `CIVIL3D_PORT` | `8080` | Plugin port (set on **both** MCP server and Civil 3D process) |
| `CIVIL3D_DEFAULT_TIMEOUT_MS` | `120000` | Default operation timeout (ms) |
| `CIVIL3D_EXECUTE_TIMEOUT_MS` | `120000` | C# script execution timeout |
| `CIVIL3D_COMMAND_TIMEOUT_MS` | `300000` | Native command timeout |
| `CIVIL3D_DISCOVER_TIMEOUT_MS` | `60000` | Discover inventory timeout |
| `CIVIL3D_AUDIT_LOG` | `%LOCALAPPDATA%\Civil3dMcp\audit.jsonl` | Audit log file path |
| `CIVIL3D_SANDBOX_MODE` | `professional` | `strict` \| `professional` \| `unlocked` |
| `CIVIL3D_REQUIRE_CONFIRMATION` | `true` | Require `confirmed: true` for destructive ops |
| `CIVIL3D_ALLOWED_EXPORT_PATHS` | (see below) | Extra export folders, semicolon-separated |
| `LOG_LEVEL` | `info` | Log level |
## Development Roadmap
See [ROADMAP.md](./ROADMAP.md) for the phased plan to reach professional full access.
## Security
Three sandbox modes via `CIVIL3D_SANDBOX_MODE`:
| Mode | File IO | Civil 3D API |
|------|---------|--------------|
| `strict` | Blocked — use `WriteExportFile()` only via blocked raw File.* | Full |
| `professional` (default) | Only under allowed folders | Full |
| `unlocked` | Unrestricted (delete still needs confirmation) | Full |
**Default allowed export paths:** `%LOCALAPPDATA%\Civil3dMcp\Exports`, Desktop, Documents.
Add more with `CIVIL3D_ALLOWED_EXPORT_PATHS`.
**Safe file helpers in scripts:** `WriteExportFile(path, content)`, `WriteExportLines(path, lines)`, `ReadImportFile(path)`, `AllowedExportPaths`.
**Destructive operations** (erase, purge, delete) require `confirmed: true` when `CIVIL3D_REQUIRE_CONFIRMATION=true` (default). The tool returns `CIVIL3D.CONFIRMATION_REQUIRED` with the list of detected risks.
Always blocked: process execution, network, registry, P/Invoke, dynamic assembly loading.
Call `civil3d_security` to inspect the active policy before exports or destructive writes.
## License
MIT
TDQS
A4.3/5.0
Scored across 10 tools
Disambiguation5/5
Each tool has a unique purpose: health, status, discover, audit, security, execute (write), query (read-only), command (native commands), session (multi-step), and skills (code templates). No overlap or ambiguity.
Naming Consistency5/5
All tools follow the consistent pattern 'civil3d_<descriptive_noun>', making it easy to predict functionality from the name.
Tool Count5/5
10 tools is an ideal number for a domain-specific server, covering all essential operations without bloat.
Completeness5/5
The tool set covers connection check, status monitoring, object discovery, audit, security, code execution (read/write), query, native commands, multi-step transactions, and code templates—a complete surface for Civil 3D interaction via MCP.
Maintenance
ActivityInactive
ResponsivenessNo issues