Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the burden. The description reveals the key behavioral trait: switching scenes hides windows from other scenes ('showing only its windows'). However, it doesn't disclose side effects like whether the current scene's state is preserved, whether the scene must already exist (vs implicitly created), or what happens if the named scene doesn't exist.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.