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xcode_set_hardware_keyboard

Enable or disable hardware keyboard input for iOS simulators during mobile app testing to simulate different user interaction scenarios.

Instructions

Enable/disable hardware keyboard for a simulator

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
udidYesThe UDID of the simulator
enabledYesWhether to enable hardware keyboard
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. While 'Enable/disable' implies a state change (a mutation), the description doesn't address critical aspects like required permissions, whether the change persists, error conditions, or what happens if the simulator is not running. This is inadequate for a mutation tool with zero annotation coverage.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence that directly states the tool's function without any fluff. It is appropriately sized and front-loaded, with every word contributing to understanding the purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a mutation tool with no annotations and no output schema, the description is insufficient. It lacks details on behavioral traits (e.g., side effects, error handling), usage context, and expected outcomes. Given the complexity of interacting with simulators and the rich sibling toolset, more completeness is needed to guide the agent effectively.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, with both parameters (udid, enabled) clearly documented in the schema. The description adds no additional parameter details beyond what the schema provides, such as UDID format examples or the default state. This meets the baseline of 3 when the schema does the heavy lifting.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Enable/disable') and the target resource ('hardware keyboard for a simulator'), making the purpose immediately understandable. However, it doesn't differentiate this tool from its many Xcode simulator sibling tools (like xcode_set_simulator_location or xcode_set_simulator_preference), which would require a more specific scope statement to earn a 5.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, prerequisites (e.g., whether the simulator must be booted), or exclusions. With numerous sibling tools available, this lack of contextual guidance leaves the agent to infer usage scenarios independently.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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