production-master
OfficialClick on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@production-masterinvestigate the high latency on the payment endpoint"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Trigger, stream, and review autonomous production-incident investigations without leaving your editor.
Production Master is a thin client for the Production Master hosted service. You point it at an incident, it starts an investigation on the service, and the results stream back into your IDE in real time. When the investigation proposes an action that changes something, you approve or reject it — nothing runs without your sign-off.
The investigation itself runs entirely on the hosted service. This repository is the thin client: it handles device-code login, starts a run, streams live progress, renders the report, and relays your approve/reject decisions. No investigation logic, model provider SDKs, or credentials for the analysis live here.
Features
IDE-native investigations — start and follow a run from Claude Code, Cursor, Codex, or OpenCode. No context switch to a separate dashboard.
Live streaming — progress, findings, and the final report stream over Server-Sent Events (SSE) as the hosted service works.
Human-gated actions — every proposed action that mutates a system is surfaced for explicit approval; you approve or reject before anything happens.
Multi-IDE support — one thin client, registered through each editor's native extension mechanism (plugin, MCP config, or config file).
Related MCP server: Laminar MCP Server
Prerequisites
Node.js 22 (see
.nvmrconce packages land)An account on the Production Master hosted service — the client authenticates to it via device-code login.
One of the supported editors: Claude Code, Cursor, Codex, or OpenCode.
Quick Start
Status: the client packages under
packages/are being populated via PRs. The install steps below describe the registration pattern each IDE uses; the concrete manifest for your editor lands with those PRs. See CHANGELOG.
Across every editor the flow is the same: register the client → log in with a device code → start an investigation.
Claude Code
Install as a plugin, then log in:
/plugin install production-master
/loginCursor
Register the client as an MCP server in .cursor/mcp.json:
{
"mcpServers": {
"production-master": {
"command": "npx",
"args": ["-y", "@production-master/client"]
}
}
}Codex
Register the client in .codex/config.toml:
[mcp_servers.production-master]
command = "npx"
args = ["-y", "@production-master/client"]OpenCode
Register the client in opencode.json:
{
"mcp": {
"production-master": {
"command": ["npx", "-y", "@production-master/client"]
}
}
}After registering, run the login command to authenticate against the hosted service, then start your first investigation. Full walkthrough: docs/user/quick-start.md.
Architecture
The client is a thin transport-and-render layer. All investigation logic lives on the hosted service; the client talks to it over HTTPS (control) and SSE (streaming).
flowchart LR
subgraph IDE["Your IDE"]
C["production-master<br/>thin client"]
end
S["Production Master<br/>hosted service"]
C -- "device-code login (HTTPS)" --> S
C -- "start / approve / reject (HTTPS)" --> S
S -- "live progress + report (SSE)" --> CThe client owns four concerns: auth (device-code login + token storage), MCP transport (exposing thin-client commands to the editor), streaming (consuming SSE and rendering progress), and render adapters (per-IDE presentation). It owns none of the analysis. See docs/engineering/architecture/overview.md.
Documentation
Doc | Purpose |
Install, log in, run your first investigation | |
Common workflows — start, connect, approve/reject | |
Thin-client command reference | |
Auth, service URL, and MCP registration issues | |
Thin-client components and data flow | |
Thin client over hosted service | |
How to contribute | |
Release history |
License
MIT — see LICENSE.
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