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OsirisMedici

Osiris Premiere MCP

by OsirisMedici

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    TDQS

    B3/5.0

    Scored across 389 tools

    Disambiguation2/5

    With 389 tools there is heavy functional overlap: many near-duplicate read/getters (get_sequence_structure vs get_full_sequence_info vs get_active_sequence vs inspect_sequence_structure), several insertion/edit routes (add_to_timeline, insert_from_source, overwrite_clip, overwrite_from_source, add_to_timeline_batch), and dozens of 'plan_/preview_/review_' tools that blur together. Additionally a large set of tools are explicitly 'Unavailable' (add_text_overlay, apply_lut, speed_change, reverse_clip, nest_clips, set_poster_frame, import_edl, relink_media), which adds further ambiguity about what an agent should actually call.

    Naming Consistency4/5

    Names are overwhelmingly consistent snake_case verb_noun patterns (get_, set_, list_, add_, remove_, create_, delete_, preview_, plan_), and the prefix families (plan_/preview_/review_/inspect_) are used coherently. Minor deviations exist (e.g., speed_change, color_correct, undo/redo as bare verbs) but the convention is largely predictable.

    Tool Count1/5

    389 tools is an extreme mismatch for any coherent surface and far exceeds the 25+ threshold; the breadth guarantees the agent cannot reasonably select among them. Even a rich NLE-automation domain does not justify this many entry points.

    Completeness3/5

    Coverage of the Premiere automation domain is very broad (project, timeline, effects, keyframes, export, captions, markers, review/QC), but several core operations are deliberate dead-ends (masks not supported, speed/reverse unavailable, LUT application impossible, nesting unavailable, EDL import refused). These are notable gaps that agents must work around, though much of the surface is genuinely complete.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues