Skip to main content
Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
DEBUGNoEnable debug logging
INJECT_CONTEXTNoAuto-inject UE5 context on tool responsesfalse
UNREAL_MCP_URLNoUnreal plugin HTTP server URLhttp://localhost:3000
MCP_REQUEST_TIMEOUT_MSNoRequest timeout in milliseconds30000

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
unreal_statusA

Check if Unreal Editor is running with the plugin. Currently: NOT CONNECTED. Please start Unreal Editor with the plugin enabled.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.9/5.0

Scored across 1 tool

Disambiguation5/5

Only one tool exists, so there is no possibility of confusion between tools.

Naming Consistency5/5

With a single tool, naming consistency is perfect; 'unreal_status' is a clear, self-consistent name.

Tool Count2/5

A single tool for a server named 'UE5 MCP Server' is too few; the server's apparent scope demands more operations (e.g., asset manipulation, editor commands).

Completeness1/5

The server only provides a status check, missing all interactive capabilities expected from a UE5 integration, making it severely incomplete.

Maintenance

ActivityInactive
ResponsivenessSlow