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get_session_info

Retrieve current Ableton Live session details including tracks, instruments, and arrangement data for music production workflow management.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Implementation Reference

  • The handler function for the 'get_session_info' MCP tool. It is registered via the @mcp.tool() decorator and proxies the command to the Ableton Remote Script via socket connection, returning the session information as formatted JSON.
    @mcp.tool()
    def get_session_info(ctx: Context) -> str:
        try:
            ableton = get_ableton_connection()
            result = ableton.send_command("get_session_info")
            return json.dumps(result, indent=2)
        except Exception as e:
            logger.error(f"Error getting session info: {str(e)}")
            return f"Error getting session info: {str(e)}"
  • The @mcp.tool() decorator registers this function as the MCP tool named 'get_session_info'.
    @mcp.tool()
    def get_session_info(ctx: Context) -> str:
        try:
            ableton = get_ableton_connection()
            result = ableton.send_command("get_session_info")
            return json.dumps(result, indent=2)
        except Exception as e:
            logger.error(f"Error getting session info: {str(e)}")
            return f"Error getting session info: {str(e)}"
  • The send_command method of AbletonConnection class, used by the tool to send the 'get_session_info' command to the Ableton Remote Script.
    def send_command(self, command_type: str, params: Dict[str, Any] = None) -> Dict[str, Any]:
  • Helper function to get or establish a connection to Ableton, which uses 'get_session_info' for validation and is called by the tool handler.
    def get_ableton_connection():
        """Get or create a persistent Ableton connection"""
        global _ableton_connection
    
        if _ableton_connection is not None:
            try:
                # quick liveness test (non-intrusive)
                _ableton_connection.sock.settimeout(0.5)
                _ableton_connection.sock.send(b'')  # may raise if broken
                _ableton_connection.sock.settimeout(None)
                return _ableton_connection
            except Exception as e:
                logger.warning(f"Existing connection is no longer valid: {str(e)}")
                try:
                    _ableton_connection.disconnect()
                except Exception:
                    pass
                _ableton_connection = None
    
        # Try to establish a new persistent connection (retries)
        max_attempts = 3
        for attempt in range(1, max_attempts + 1):
            try:
                logger.info(f"Connecting to Ableton (attempt {attempt}/{max_attempts})...")
                candidate = AbletonConnection(host="localhost", port=9877)
                if candidate.connect():
                    _ableton_connection = candidate
                    # basic validation
                    try:
                        _ableton_connection.send_command("get_session_info")
                        logger.info("Connection validated successfully")
                        return _ableton_connection
                    except Exception as e:
                        logger.error(f"Connection validation failed: {str(e)}")
                        _ableton_connection.disconnect()
                        _ableton_connection = None
                else:
                    _ableton_connection = None
            except Exception as e:
                logger.error(f"Connection attempt {attempt} failed: {str(e)}")
                if _ableton_connection:
                    try:
                        _ableton_connection.disconnect()
                    except Exception:
                        pass
                    _ableton_connection = None
    
            if attempt < max_attempts:
                import time
                time.sleep(1.0)
    
        logger.error("Failed to connect to Ableton after multiple attempts")
        raise Exception("Could not connect to Ableton. Make sure the Remote Script is running and Ableton is open.")
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